Files
gocryptotrader/currency/code.go
Ryan O'Hara-Reid 0c5d75b22c (Engine) Variety of engine updates (#390)
* drop common uuid v4 func and imported package as needed

* removed common functions regarding json marshal and unmarshal and used the json package directly. WRT unmarshal it was calling reflect and converted to string which is also checked in the JSON package so it was doing a double up, this will be a tiny gain as it was directly used in the requester package for all our outbound requests.

* add in string

* explicitly throw away return error value

* atleast return the error that websocket initialise returns

* return error when not connected

* fix comment

* Adds comments

* move package declarations

* drop append whenever we call supported

* remove unused import

* Change incorrect spelling

* fix tests

* fix go import issue
2019-12-03 10:06:08 +11:00

454 lines
10 KiB
Go

package currency
import (
"encoding/json"
"errors"
"fmt"
"strings"
"github.com/thrasher-corp/gocryptotrader/common"
)
func (r Role) String() string {
switch r {
case Unset:
return UnsetRoleString
case Fiat:
return FiatCurrencyString
case Cryptocurrency:
return CryptocurrencyString
case Token:
return TokenString
case Contract:
return ContractString
default:
return "UNKNOWN"
}
}
// MarshalJSON conforms Role to the marshaller interface
func (r Role) MarshalJSON() ([]byte, error) {
return json.Marshal(r.String())
}
// UnmarshalJSON conforms Role to the unmarshaller interface
func (r *Role) UnmarshalJSON(d []byte) error {
var incoming string
err := json.Unmarshal(d, &incoming)
if err != nil {
return err
}
switch incoming {
case UnsetRoleString:
*r = Unset
case FiatCurrencyString:
*r = Fiat
case CryptocurrencyString:
*r = Cryptocurrency
case TokenString:
*r = Token
case ContractString:
*r = Contract
default:
return fmt.Errorf("unmarshal error role type %s unsupported for currency",
incoming)
}
return nil
}
// HasData returns true if the type contains data
func (b *BaseCodes) HasData() bool {
b.mtx.Lock()
defer b.mtx.Unlock()
return len(b.Items) != 0
}
// GetFullCurrencyData returns a type that is read to dump to file
func (b *BaseCodes) GetFullCurrencyData() (File, error) {
var file File
for _, i := range b.Items {
switch i.Role {
case Unset:
file.UnsetCurrency = append(file.UnsetCurrency, *i)
case Fiat:
file.FiatCurrency = append(file.FiatCurrency, *i)
case Cryptocurrency:
file.Cryptocurrency = append(file.Cryptocurrency, *i)
case Token:
file.Token = append(file.Token, *i)
case Contract:
file.Contracts = append(file.Contracts, *i)
default:
return file, errors.New("role undefined")
}
}
file.LastMainUpdate = b.LastMainUpdate
return file, nil
}
// GetCurrencies gets the full currency list from the base code type available
// from the currency system
func (b *BaseCodes) GetCurrencies() Currencies {
var currencies Currencies
b.mtx.Lock()
for i := range b.Items {
currencies = append(currencies, Code{
Item: b.Items[i],
})
}
b.mtx.Unlock()
return currencies
}
// UpdateCryptocurrency updates or registers a cryptocurrency
func (b *BaseCodes) UpdateCryptocurrency(fullName, symbol string, id int) error {
b.mtx.Lock()
defer b.mtx.Unlock()
for i := range b.Items {
if b.Items[i].Symbol != symbol {
continue
}
if b.Items[i].Role != Unset {
if b.Items[i].Role != Cryptocurrency {
if b.Items[i].FullName != "" {
if b.Items[i].FullName != fullName {
// multiple symbols found, break this and add the
// full context - this most likely won't occur for
// fiat but could occur for contracts.
break
}
}
return fmt.Errorf("role already defined in cryptocurrency %s as [%s]",
b.Items[i].Symbol,
b.Items[i].Role)
}
b.Items[i].FullName = fullName
b.Items[i].ID = id
return nil
}
b.Items[i].Role = Cryptocurrency
b.Items[i].FullName = fullName
b.Items[i].ID = id
return nil
}
b.Items = append(b.Items, &Item{
FullName: fullName,
Symbol: symbol,
ID: id,
Role: Cryptocurrency,
})
return nil
}
// UpdateFiatCurrency updates or registers a fiat currency
func (b *BaseCodes) UpdateFiatCurrency(fullName, symbol string, id int) error {
b.mtx.Lock()
defer b.mtx.Unlock()
for i := range b.Items {
if b.Items[i].Symbol != symbol {
continue
}
if b.Items[i].Role != Unset {
if b.Items[i].Role != Fiat {
return fmt.Errorf("role already defined in fiat currency %s as [%s]",
b.Items[i].Symbol,
b.Items[i].Role)
}
b.Items[i].FullName = fullName
b.Items[i].ID = id
return nil
}
b.Items[i].Role = Fiat
b.Items[i].FullName = fullName
b.Items[i].ID = id
return nil
}
b.Items = append(b.Items, &Item{
FullName: fullName,
Symbol: symbol,
ID: id,
Role: Fiat,
})
return nil
}
// UpdateToken updates or registers a token
func (b *BaseCodes) UpdateToken(fullName, symbol, assocBlockchain string, id int) error {
b.mtx.Lock()
defer b.mtx.Unlock()
for i := range b.Items {
if b.Items[i].Symbol != symbol {
continue
}
if b.Items[i].Role != Unset {
if b.Items[i].Role != Token {
if b.Items[i].FullName != "" {
if b.Items[i].FullName != fullName {
// multiple symbols found, break this and add the
// full context - this most likely won't occur for
// fiat but could occur for contracts.
break
}
}
return fmt.Errorf("role already defined in token %s as [%s]",
b.Items[i].Symbol,
b.Items[i].Role)
}
b.Items[i].FullName = fullName
b.Items[i].ID = id
b.Items[i].AssocChain = assocBlockchain
return nil
}
b.Items[i].Role = Token
b.Items[i].FullName = fullName
b.Items[i].ID = id
b.Items[i].AssocChain = assocBlockchain
return nil
}
b.Items = append(b.Items, &Item{
FullName: fullName,
Symbol: symbol,
ID: id,
Role: Token,
AssocChain: assocBlockchain,
})
return nil
}
// UpdateContract updates or registers a contract
func (b *BaseCodes) UpdateContract(fullName, symbol, assocExchange string) error {
b.mtx.Lock()
defer b.mtx.Unlock()
for i := range b.Items {
if b.Items[i].Symbol != symbol {
continue
}
if b.Items[i].Role != Unset {
if b.Items[i].Role != Contract {
return fmt.Errorf("role already defined in contract %s as [%s]",
b.Items[i].Symbol,
b.Items[i].Role)
}
b.Items[i].FullName = fullName
if !common.StringDataContains(b.Items[i].AssocExchange, assocExchange) {
b.Items[i].AssocExchange = append(b.Items[i].AssocExchange,
assocExchange)
}
return nil
}
b.Items[i].Role = Contract
b.Items[i].FullName = fullName
if !common.StringDataContains(b.Items[i].AssocExchange, assocExchange) {
b.Items[i].AssocExchange = append(b.Items[i].AssocExchange,
assocExchange)
}
return nil
}
b.Items = append(b.Items, &Item{
FullName: fullName,
Symbol: symbol,
Role: Contract,
AssocExchange: []string{assocExchange},
})
return nil
}
// Register registers a currency from a string and returns a currency code
func (b *BaseCodes) Register(c string) Code {
NewUpperCode := strings.ToUpper(c)
format := strings.Contains(c, NewUpperCode)
b.mtx.Lock()
defer b.mtx.Unlock()
for i := range b.Items {
if b.Items[i].Symbol == NewUpperCode {
return Code{
Item: b.Items[i],
UpperCase: format,
}
}
}
newItem := Item{Symbol: NewUpperCode}
newCode := Code{
Item: &newItem,
UpperCase: format,
}
b.Items = append(b.Items, newCode.Item)
return newCode
}
// RegisterFiat registers a fiat currency from a string and returns a currency
// code
func (b *BaseCodes) RegisterFiat(c string) (Code, error) {
c = strings.ToUpper(c)
b.mtx.Lock()
defer b.mtx.Unlock()
for i := range b.Items {
if b.Items[i].Symbol == c {
if b.Items[i].Role != Unset {
if b.Items[i].Role != Fiat {
return Code{}, fmt.Errorf("register fiat error role already defined in fiat %s as [%s]",
b.Items[i].Symbol,
b.Items[i].Role)
}
return Code{Item: b.Items[i], UpperCase: true}, nil
}
b.Items[i].Role = Fiat
return Code{Item: b.Items[i], UpperCase: true}, nil
}
}
item := &Item{Symbol: c, Role: Fiat}
b.Items = append(b.Items, item)
return Code{Item: item, UpperCase: true}, nil
}
// LoadItem sets item data
func (b *BaseCodes) LoadItem(item *Item) error {
b.mtx.Lock()
defer b.mtx.Unlock()
for i := range b.Items {
if b.Items[i].Symbol == item.Symbol {
if b.Items[i].Role == Unset {
b.Items[i].AssocChain = item.AssocChain
b.Items[i].AssocExchange = item.AssocExchange
b.Items[i].ID = item.ID
b.Items[i].Role = item.Role
b.Items[i].FullName = item.FullName
return nil
}
if b.Items[i].FullName != "" {
if b.Items[i].FullName == item.FullName {
b.Items[i].AssocChain = item.AssocChain
b.Items[i].AssocExchange = item.AssocExchange
b.Items[i].ID = item.ID
b.Items[i].Role = item.Role
return nil
}
break
}
if b.Items[i].ID == item.ID {
b.Items[i].AssocChain = item.AssocChain
b.Items[i].AssocExchange = item.AssocExchange
b.Items[i].FullName = item.FullName
b.Items[i].ID = item.ID
b.Items[i].Role = item.Role
return nil
}
return fmt.Errorf("currency %s not found in currencycode list",
item.Symbol)
}
}
b.Items = append(b.Items, item)
return nil
}
// NewCode returns a new currency registered code
func NewCode(c string) Code {
return storage.ValidateCode(c)
}
// String conforms to the stringer interface
func (i *Item) String() string {
return i.FullName
}
// String converts the code to string
func (c Code) String() string {
if c.Item == nil {
return ""
}
if c.UpperCase {
return c.Item.Symbol
}
return strings.ToLower(c.Item.Symbol)
}
// Lower converts the code to lowercase formatting
func (c Code) Lower() Code {
c.UpperCase = false
return c
}
// Upper converts the code to uppercase formatting
func (c Code) Upper() Code {
c.UpperCase = true
return c
}
// UnmarshalJSON comforms type to the umarshaler interface
func (c *Code) UnmarshalJSON(d []byte) error {
var newcode string
err := json.Unmarshal(d, &newcode)
if err != nil {
return err
}
*c = NewCode(newcode)
return nil
}
// MarshalJSON conforms type to the marshaler interface
func (c Code) MarshalJSON() ([]byte, error) {
if c.Item == nil {
return json.Marshal("")
}
return json.Marshal(c.String())
}
// IsEmpty returns true if the code is empty
func (c Code) IsEmpty() bool {
if c.Item == nil {
return true
}
return c.Item.Symbol == ""
}
// Match returns if the code supplied is the same as the corresponding code
func (c Code) Match(check Code) bool {
return c.Item == check.Item
}
// IsDefaultFiatCurrency checks if the currency passed in matches the default
// fiat currency
func (c Code) IsDefaultFiatCurrency() bool {
return storage.IsDefaultCurrency(c)
}
// IsDefaultCryptocurrency checks if the currency passed in matches the default
// cryptocurrency
func (c Code) IsDefaultCryptocurrency() bool {
return storage.IsDefaultCryptocurrency(c)
}
// IsFiatCurrency checks if the currency passed is an enabled fiat currency
func (c Code) IsFiatCurrency() bool {
return storage.IsFiatCurrency(c)
}
// IsCryptocurrency checks if the currency passed is an enabled CRYPTO currency.
func (c Code) IsCryptocurrency() bool {
return storage.IsCryptocurrency(c)
}