mirror of
https://github.com/hicccc77/WeFlow.git
synced 2026-03-25 15:25:50 +00:00
200 lines
7.9 KiB
TypeScript
200 lines
7.9 KiB
TypeScript
import { useState, useEffect, useRef, useCallback } from 'react'
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import { useSearchParams } from 'react-router-dom'
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import { Play, Pause, Volume2, VolumeX, RotateCcw } from 'lucide-react'
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import './VideoWindow.scss'
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export default function VideoWindow() {
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const [searchParams] = useSearchParams()
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const videoPath = searchParams.get('videoPath')
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const [isPlaying, setIsPlaying] = useState(false)
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const [isMuted, setIsMuted] = useState(false)
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const [currentTime, setCurrentTime] = useState(0)
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const [duration, setDuration] = useState(0)
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const [volume, setVolume] = useState(1)
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const [isLoading, setIsLoading] = useState(true)
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const [error, setError] = useState<string | null>(null)
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const videoRef = useRef<HTMLVideoElement>(null)
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const progressRef = useRef<HTMLDivElement>(null)
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// 格式化时间
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const formatTime = (seconds: number) => {
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const mins = Math.floor(seconds / 60)
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const secs = Math.floor(seconds % 60)
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return `${mins}:${secs.toString().padStart(2, '0')}`
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}
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//播放/暂停
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const togglePlay = useCallback(() => {
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if (!videoRef.current) return
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if (isPlaying) {
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videoRef.current.pause()
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} else {
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videoRef.current.play()
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}
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}, [isPlaying])
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// 静音切换
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const toggleMute = useCallback(() => {
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if (!videoRef.current) return
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videoRef.current.muted = !isMuted
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setIsMuted(!isMuted)
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}, [isMuted])
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// 进度条点击
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const handleProgressClick = useCallback((e: React.MouseEvent<HTMLDivElement>) => {
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if (!videoRef.current || !progressRef.current) return
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e.stopPropagation()
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const rect = progressRef.current.getBoundingClientRect()
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const percent = (e.clientX - rect.left) / rect.width
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videoRef.current.currentTime = percent * duration
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}, [duration])
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// 音量调节
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const handleVolumeChange = useCallback((e: React.ChangeEvent<HTMLInputElement>) => {
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const newVolume = parseFloat(e.target.value)
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setVolume(newVolume)
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if (videoRef.current) {
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videoRef.current.volume = newVolume
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setIsMuted(newVolume === 0)
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}
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}, [])
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// 重新播放
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const handleReplay = useCallback(() => {
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if (!videoRef.current) return
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videoRef.current.currentTime = 0
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videoRef.current.play()
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}, [])
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// 快捷键
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useEffect(() => {
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const handleKeyDown = (e: KeyboardEvent) => {
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if (e.key === 'Escape') window.electronAPI.window.close()
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if (e.key === ' ') {
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e.preventDefault()
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togglePlay()
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}
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if (e.key === 'm' || e.key === 'M') toggleMute()
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if (e.key === 'ArrowLeft' && videoRef.current) {
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videoRef.current.currentTime -= 5
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}
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if (e.key === 'ArrowRight' && videoRef.current) {
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videoRef.current.currentTime += 5
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}
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if (e.key === 'ArrowUp' && videoRef.current) {
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videoRef.current.volume = Math.min(1, videoRef.current.volume + 0.1)
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setVolume(videoRef.current.volume)
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}
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if (e.key === 'ArrowDown' && videoRef.current) {
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videoRef.current.volume = Math.max(0, videoRef.current.volume - 0.1)
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setVolume(videoRef.current.volume)
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}
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}
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window.addEventListener('keydown', handleKeyDown)
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return () => window.removeEventListener('keydown', handleKeyDown)
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}, [togglePlay, toggleMute])
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if (!videoPath) {
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return (
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<div className="video-window-empty">
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<span>无效的视频路径</span>
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</div>
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)
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}
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const progress = duration > 0 ? (currentTime / duration) * 100 : 0
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return (
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<div className="video-window-container">
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<div className="title-bar">
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<div className="window-drag-area"></div>
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</div>
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<div className="video-viewport" onClick={togglePlay}>
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{isLoading && (
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<div className="video-loading-overlay">
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<div className="spinner"></div>
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</div>
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)}
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{error && (
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<div className="video-error-overlay">
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<span>{error}</span>
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</div>
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)}
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<video
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ref={videoRef}
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src={videoPath}
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onLoadedMetadata={(e) => {
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const video = e.currentTarget
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setDuration(video.duration)
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setIsLoading(false)
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// 根据视频尺寸调整窗口大小
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if (video.videoWidth && video.videoHeight) {
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window.electronAPI.window.resizeToFitVideo(video.videoWidth, video.videoHeight)
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}
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}}
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onTimeUpdate={(e) => setCurrentTime(e.currentTarget.currentTime)}
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onPlay={() => setIsPlaying(true)}
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onPause={() => setIsPlaying(false)}
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onEnded={() => setIsPlaying(false)}
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onError={() => {
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setError('视频加载失败')
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setIsLoading(false)
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}}
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onWaiting={() => setIsLoading(true)}
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onCanPlay={() => setIsLoading(false)}
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autoPlay
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/>
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{!isPlaying && !isLoading && !error && (
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<div className="play-overlay">
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<Play size={64} fill="white" />
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</div>
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)}
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<div className="video-controls" onClick={(e) => e.stopPropagation()}>
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<div
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className="progress-bar"
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ref={progressRef}
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onClick={handleProgressClick}
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>
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<div className="progress-track">
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<div className="progress-fill" style={{ width: `${progress}%` }}></div>
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</div>
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</div>
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<div className="controls-row">
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<div className="controls-left">
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<button onClick={togglePlay} title={isPlaying ? '暂停 (空格)' : '播放 (空格)'}>
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{isPlaying ? <Pause size={18} /> : <Play size={18} />}
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</button>
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<button onClick={handleReplay} title="重新播放">
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<RotateCcw size={16} />
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</button>
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<span className="time-display">
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{formatTime(currentTime)} / {formatTime(duration)}
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</span>
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</div>
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<div className="controls-right">
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<div className="volume-control">
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<button onClick={toggleMute} title={isMuted ? '取消静音 (M)' : '静音 (M)'}>
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{isMuted || volume === 0 ? <VolumeX size={16} /> : <Volume2 size={16} />}
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</button>
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<input
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type="range"
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min="0"
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max="1"
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step="0.1"
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value={isMuted ? 0 : volume}
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onChange={handleVolumeChange}
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className="volume-slider"
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/>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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)
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}
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