refactor: Lua 模块化

删除 `rime.lua`,拆分到 `lua/` 文件夹内。
方案中的 `- lua_xxx@xxx` 修改为 `- lua_xxx@*xxx`(加一个星号)。
This commit is contained in:
Dvel
2023-05-05 01:41:21 +08:00
parent d33e1938c2
commit a34c46ad34
19 changed files with 379 additions and 392 deletions

83
lua/select_character.lua Normal file
View File

@@ -0,0 +1,83 @@
-- 以词定字
-- 来源 https://github.com/BlindingDark/rime-lua-select-character
-- 删除了默认按键 [ ],和方括号翻页冲突,需要在 key_binder 下指定才能生效
local function utf8_sub(s, i, j)
i = i or 1
j = j or -1
if i < 1 or j < 1 then
local n = utf8.len(s)
if not n then
return nil
end
if i < 0 then
i = n + 1 + i
end
if j < 0 then
j = n + 1 + j
end
if i < 0 then
i = 1
elseif i > n then
i = n
end
if j < 0 then
j = 1
elseif j > n then
j = n
end
end
if j < i then
return ""
end
i = utf8.offset(s, i)
j = utf8.offset(s, j + 1)
if i and j then
return s:sub(i, j - 1)
elseif i then
return s:sub(i)
else
return ""
end
end
local function first_character(s)
return utf8_sub(s, 1, 1)
end
local function last_character(s)
return utf8_sub(s, -1, -1)
end
local function select_character(key, env)
local engine = env.engine
local context = engine.context
local commit_text = context:get_commit_text()
local config = engine.schema.config
-- local first_key = config:get_string('key_binder/select_first_character') or 'bracketleft'
-- local last_key = config:get_string('key_binder/select_last_character') or 'bracketright'
local first_key = config:get_string('key_binder/select_first_character')
local last_key = config:get_string('key_binder/select_last_character')
if (key:repr() == first_key and commit_text ~= "") then
engine:commit_text(first_character(commit_text))
context:clear()
return 1 -- kAccepted
end
if (key:repr() == last_key and commit_text ~= "") then
engine:commit_text(last_character(commit_text))
context:clear()
return 1 -- kAccepted
end
return 2 -- kNoop
end
return select_character