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* Websocket: Rename stream package * Websocket: Rename Websocket to Manager * Websocket: Replace explicit errs with common.NilGuard * Websocket: Move websocket_types.go to types.go * Websocket: Minor field comment and alignment in types * Webosocket: Rename WebsocketConnection to Connection * Alphapoint: Make gorilla ws import explicit Just to avoid confusion with our own packages. * Websocket: Move stream_match to match * Websocket: Move websocket_connection to connection * Websocket: Move websocket.go to manager.go * Websocket: Break out all subscription methods into subscriptions.go * Websocket: Move connection type into its file * Websocket: Remove PositionUpdated Type is not used anywhere * Kraken: Use local constant for pong Was the only use of websocket.Pong and doesn't really feel right to represent kraken's api resp in one of our packages * Websocket: Move connection sub-types to connection package * Websocket: Move manager types into manager * Websocket: Move ConnectionWrapper into manager * Websocket: Move websocket_test to manager_test * Websocket: Privatise connectionWrapper * Websocket: Remaining types into types.go These really belong somewhere else mostly, but this will do for now * Websocket: Tidy up connection method vars * Gofumpt: Moving package imports around * Websocket: Rename errDuplicateConnectionSetup * Websocket: Fix duplicate import of gws * Websocket: Fix gofumpt -extra * Websocket: Standardise import of gws across other pkgs * Kraken: Remove unused sub conf consts These were replaced by the generic Levels and Depth fields on all subs * Websocket: Privitise ConnectioWrapper fields * Websocket: inline single use var WebsocketNotAuthenticatedUsingRest * Websocket: Move documentation to template * Bithumb: Assertify TestWsHandleData
87 lines
2.3 KiB
Go
87 lines
2.3 KiB
Go
package websocket
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import (
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"errors"
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"fmt"
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"sync"
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)
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// ErrSignatureNotMatched is returned when a signature does not match a request
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var ErrSignatureNotMatched = errors.New("websocket response to request signature not matched")
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var (
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errSignatureCollision = errors.New("signature collision")
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errInvalidBufferSize = errors.New("buffer size must be positive")
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)
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// NewMatch returns a new Match
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func NewMatch() *Match {
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return &Match{m: make(map[any]*incoming)}
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}
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// Match is a distributed subtype that handles the matching of requests and
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// responses in a timely manner, reducing the need to differentiate between
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// connections. Stream systems fan in all incoming payloads to one routine for
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// processing.
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type Match struct {
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m map[any]*incoming
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mu sync.Mutex
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}
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type incoming struct {
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expected int
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c chan<- []byte
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}
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// IncomingWithData matches with requests and takes in the returned payload, to
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// be processed outside of a stream processing routine and returns true if a handler was found
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func (m *Match) IncomingWithData(signature any, data []byte) bool {
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m.mu.Lock()
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defer m.mu.Unlock()
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ch, ok := m.m[signature]
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if !ok {
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return false
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}
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ch.c <- data
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ch.expected--
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if ch.expected == 0 {
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close(ch.c)
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delete(m.m, signature)
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}
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return true
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}
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// RequireMatchWithData validates that incoming data matches a request's signature.
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// If a match is found, the data is processed; otherwise, it returns an error.
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func (m *Match) RequireMatchWithData(signature any, data []byte) error {
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if m.IncomingWithData(signature, data) {
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return nil
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}
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return fmt.Errorf("'%v' %w with data %v", signature, ErrSignatureNotMatched, string(data))
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}
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// Set the signature response channel for incoming data
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func (m *Match) Set(signature any, bufSize int) (<-chan []byte, error) {
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if bufSize <= 0 {
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return nil, errInvalidBufferSize
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}
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m.mu.Lock()
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defer m.mu.Unlock()
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if _, ok := m.m[signature]; ok {
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return nil, errSignatureCollision
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}
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ch := make(chan []byte, bufSize)
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m.m[signature] = &incoming{expected: bufSize, c: ch}
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return ch, nil
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}
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// RemoveSignature removes the signature response from map and closes the channel.
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func (m *Match) RemoveSignature(signature any) {
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m.mu.Lock()
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defer m.mu.Unlock()
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if ch, ok := m.m[signature]; ok {
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close(ch.c)
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delete(m.m, signature)
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}
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}
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