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* stream match update * update tests * linter: fix * glorious: nits + handle context cancellations * glorious: whooops * Websocket: Add SendMessageReturnResponses * whooooooopsie * gk: nitssssss * Update exchanges/stream/stream_match.go Co-authored-by: Gareth Kirwan <gbjkirwan@gmail.com> * Update exchanges/stream/stream_match_test.go Co-authored-by: Gareth Kirwan <gbjkirwan@gmail.com> * linter: appease the linter gods * glorious: nits * glorious: nits * Update exchanges/stream/stream_match_test.go Co-authored-by: Scott <gloriousCode@users.noreply.github.com> --------- Co-authored-by: Ryan O'Hara-Reid <ryan.oharareid@thrasher.io> Co-authored-by: Gareth Kirwan <gbjkirwan@gmail.com> Co-authored-by: Scott <gloriousCode@users.noreply.github.com>
74 lines
1.7 KiB
Go
74 lines
1.7 KiB
Go
package stream
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import (
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"errors"
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"sync"
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)
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var (
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errSignatureCollision = errors.New("signature collision")
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errInvalidBufferSize = errors.New("buffer size must be positive")
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)
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// NewMatch returns a new Match
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func NewMatch() *Match {
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return &Match{m: make(map[any]*incoming)}
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}
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// Match is a distributed subtype that handles the matching of requests and
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// responses in a timely manner, reducing the need to differentiate between
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// connections. Stream systems fan in all incoming payloads to one routine for
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// processing.
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type Match struct {
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m map[any]*incoming
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mu sync.Mutex
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}
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type incoming struct {
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expected int
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c chan<- []byte
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}
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// IncomingWithData matches with requests and takes in the returned payload, to
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// be processed outside of a stream processing routine and returns true if a handler was found
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func (m *Match) IncomingWithData(signature any, data []byte) bool {
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m.mu.Lock()
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defer m.mu.Unlock()
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ch, ok := m.m[signature]
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if !ok {
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return false
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}
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ch.c <- data
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ch.expected--
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if ch.expected == 0 {
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close(ch.c)
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delete(m.m, signature)
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}
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return true
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}
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// Set the signature response channel for incoming data
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func (m *Match) Set(signature any, bufSize int) (<-chan []byte, error) {
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if bufSize <= 0 {
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return nil, errInvalidBufferSize
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}
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m.mu.Lock()
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defer m.mu.Unlock()
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if _, ok := m.m[signature]; ok {
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return nil, errSignatureCollision
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}
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ch := make(chan []byte, bufSize)
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m.m[signature] = &incoming{expected: bufSize, c: ch}
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return ch, nil
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}
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// RemoveSignature removes the signature response from map and closes the channel.
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func (m *Match) RemoveSignature(signature any) {
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m.mu.Lock()
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defer m.mu.Unlock()
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if ch, ok := m.m[signature]; ok {
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close(ch.c)
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delete(m.m, signature)
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}
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}
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