mirror of
https://github.com/d0zingcat/gocryptotrader.git
synced 2026-05-13 15:09:42 +00:00
* gateio: Add func GetEstimatedInterestRate (cherry-pickable) * Add tests * Update exchanges/gateio/gateio.go Co-authored-by: Gareth Kirwan <gbjkirwan@gmail.com> * Update exchanges/gateio/gateio.go Co-authored-by: Gareth Kirwan <gbjkirwan@gmail.com> * gk: nits * thrasher-: nits --------- Co-authored-by: Ryan O'Hara-Reid <ryan.oharareid@thrasher.io> Co-authored-by: Gareth Kirwan <gbjkirwan@gmail.com>
353 lines
8.2 KiB
Go
353 lines
8.2 KiB
Go
package currency
|
|
|
|
import (
|
|
"errors"
|
|
"fmt"
|
|
"strings"
|
|
"unicode"
|
|
|
|
"github.com/thrasher-corp/gocryptotrader/encoding/json"
|
|
)
|
|
|
|
// Public errors
|
|
var (
|
|
ErrCurrencyCodeEmpty = errors.New("currency code is empty")
|
|
ErrCurrencyNotFound = errors.New("currency code not found in list")
|
|
ErrCurrencyPairEmpty = errors.New("currency pair is empty")
|
|
ErrCurrencyNotSupported = errors.New("currency not supported")
|
|
ErrCurrencyPairsEmpty = errors.New("currency pairs is empty")
|
|
ErrCurrencyCodesEmpty = errors.New("currency codes is empty")
|
|
)
|
|
|
|
var (
|
|
errItemIsNil = errors.New("item is nil")
|
|
errItemIsEmpty = errors.New("item is empty")
|
|
errRoleUnset = errors.New("role unset")
|
|
)
|
|
|
|
var (
|
|
// EMPTYCODE is an empty currency code
|
|
EMPTYCODE Code
|
|
// EMPTYPAIR is an empty currency pair
|
|
EMPTYPAIR Pair
|
|
)
|
|
|
|
// String implements the stringer interface and returns a string representation
|
|
// of the underlying role.
|
|
func (r Role) String() string {
|
|
switch r {
|
|
case Fiat:
|
|
return FiatCurrencyString
|
|
case Cryptocurrency:
|
|
return CryptocurrencyString
|
|
case Token:
|
|
return TokenString
|
|
case Contract:
|
|
return ContractString
|
|
case Stable:
|
|
return StableString
|
|
default:
|
|
return UnsetRoleString
|
|
}
|
|
}
|
|
|
|
// MarshalJSON conforms Role to the marshaller interface
|
|
func (r Role) MarshalJSON() ([]byte, error) {
|
|
return json.Marshal(r.String())
|
|
}
|
|
|
|
// UnmarshalJSON conforms Role to the unmarshaller interface
|
|
func (r *Role) UnmarshalJSON(d []byte) error {
|
|
var incoming string
|
|
err := json.Unmarshal(d, &incoming)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
switch incoming {
|
|
case UnsetRoleString:
|
|
*r = Unset
|
|
case FiatCurrencyString:
|
|
*r = Fiat
|
|
case CryptocurrencyString:
|
|
*r = Cryptocurrency
|
|
case TokenString:
|
|
*r = Token
|
|
case ContractString:
|
|
*r = Contract
|
|
case StableString:
|
|
*r = Stable
|
|
default:
|
|
return fmt.Errorf("unmarshal error role type %s unsupported for currency",
|
|
incoming)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// HasData returns true if the type contains data
|
|
func (b *BaseCodes) HasData() bool {
|
|
b.mtx.Lock()
|
|
defer b.mtx.Unlock()
|
|
return len(b.Items) != 0
|
|
}
|
|
|
|
// GetFullCurrencyData returns a type that is read to dump to file
|
|
func (b *BaseCodes) GetFullCurrencyData() (File, error) {
|
|
var file File
|
|
b.mtx.Lock()
|
|
defer b.mtx.Unlock()
|
|
for _, stored := range b.Items {
|
|
for x := range stored {
|
|
switch stored[x].Role {
|
|
case Unset:
|
|
file.UnsetCurrency = append(file.UnsetCurrency, stored[x])
|
|
case Fiat:
|
|
file.FiatCurrency = append(file.FiatCurrency, stored[x])
|
|
case Cryptocurrency:
|
|
file.Cryptocurrency = append(file.Cryptocurrency, stored[x])
|
|
case Token:
|
|
file.Token = append(file.Token, stored[x])
|
|
case Contract:
|
|
file.Contracts = append(file.Contracts, stored[x])
|
|
case Stable:
|
|
file.Stable = append(file.Stable, stored[x])
|
|
default:
|
|
return file, errors.New("role undefined")
|
|
}
|
|
}
|
|
}
|
|
file.LastMainUpdate = b.LastMainUpdate.Unix()
|
|
return file, nil
|
|
}
|
|
|
|
// GetCurrencies gets the full currency list from the base code type available
|
|
// from the currency system
|
|
func (b *BaseCodes) GetCurrencies() Currencies {
|
|
b.mtx.Lock()
|
|
currencies := make(Currencies, len(b.Items))
|
|
var target int
|
|
for _, stored := range b.Items {
|
|
if len(stored) == 0 {
|
|
continue
|
|
}
|
|
currencies[target] = Code{Item: stored[0]}
|
|
target++
|
|
}
|
|
b.mtx.Unlock()
|
|
return currencies
|
|
}
|
|
|
|
// UpdateCurrency updates or registers a currency/contract
|
|
func (b *BaseCodes) UpdateCurrency(update *Item) error {
|
|
if update == nil {
|
|
return errItemIsNil
|
|
}
|
|
|
|
if update.Symbol == "" {
|
|
return errSymbolEmpty
|
|
}
|
|
|
|
if update.Role == Unset {
|
|
return fmt.Errorf("cannot update currency %w for %s", errRoleUnset, update.Symbol)
|
|
}
|
|
|
|
update.Symbol = strings.ToUpper(update.Symbol)
|
|
update.Lower = strings.ToLower(update.Symbol)
|
|
|
|
b.mtx.Lock()
|
|
defer b.mtx.Unlock()
|
|
|
|
stored, ok := b.Items[update.Symbol]
|
|
if ok {
|
|
for x := range stored {
|
|
if stored[x].Role != Unset && stored[x].Role != update.Role {
|
|
continue
|
|
}
|
|
|
|
stored[x].Role = update.Role // NOTE: Update role is checked above.
|
|
|
|
if update.FullName != "" {
|
|
stored[x].FullName = update.FullName
|
|
}
|
|
if update.AssocChain != "" {
|
|
stored[x].AssocChain = update.AssocChain
|
|
}
|
|
if update.ID != 0 {
|
|
stored[x].ID = update.ID
|
|
}
|
|
return nil
|
|
}
|
|
}
|
|
b.Items[update.Symbol] = append(b.Items[update.Symbol], update)
|
|
return nil
|
|
}
|
|
|
|
// Register registers a currency from a string and returns a currency code, this
|
|
// can optionally include a role when it is known.
|
|
func (b *BaseCodes) Register(c string, newRole Role) Code {
|
|
if c == "" {
|
|
return EMPTYCODE
|
|
}
|
|
|
|
isUpperCase := strings.ContainsFunc(c, func(r rune) bool { return unicode.IsLetter(r) && unicode.IsUpper(r) })
|
|
|
|
// Force upper string storage and matching
|
|
c = strings.ToUpper(c)
|
|
|
|
b.mtx.Lock()
|
|
defer b.mtx.Unlock()
|
|
|
|
if b.Items == nil {
|
|
b.Items = make(map[string][]*Item)
|
|
}
|
|
|
|
stored, ok := b.Items[c]
|
|
if ok {
|
|
for x := range stored {
|
|
if newRole != Unset {
|
|
if stored[x].Role != Unset && stored[x].Role != newRole {
|
|
// This will duplicate item with same name but different
|
|
// role if not matched in stored list.
|
|
// TODO: This will need a specific update to NewCode() or
|
|
// new function to find the exact name and role.
|
|
continue
|
|
}
|
|
stored[x].Role = newRole
|
|
}
|
|
return Code{Item: stored[x], upperCase: isUpperCase}
|
|
}
|
|
}
|
|
|
|
newItem := &Item{Symbol: c, Lower: strings.ToLower(c), Role: newRole}
|
|
b.Items[c] = append(b.Items[c], newItem)
|
|
return Code{Item: newItem, upperCase: isUpperCase}
|
|
}
|
|
|
|
// LoadItem sets item data
|
|
func (b *BaseCodes) LoadItem(item *Item) error {
|
|
if item == nil {
|
|
return errItemIsNil
|
|
}
|
|
|
|
if *item == (Item{}) {
|
|
return errItemIsEmpty
|
|
}
|
|
|
|
item.Symbol = strings.ToUpper(item.Symbol)
|
|
item.Lower = strings.ToLower(item.Symbol)
|
|
|
|
b.mtx.Lock()
|
|
defer b.mtx.Unlock()
|
|
|
|
stored, ok := b.Items[item.Symbol]
|
|
if ok {
|
|
for x := range stored {
|
|
if stored[x].Role == item.Role {
|
|
return nil
|
|
}
|
|
|
|
if stored[x].Role == Unset && item.Role != Unset {
|
|
stored[x].Role = item.Role
|
|
return nil
|
|
}
|
|
}
|
|
}
|
|
b.Items[item.Symbol] = append(b.Items[item.Symbol], item)
|
|
return nil
|
|
}
|
|
|
|
// NewCode returns a new currency registered code
|
|
func NewCode(c string) Code {
|
|
return storage.ValidateCode(c)
|
|
}
|
|
|
|
// String conforms to the stringer interface
|
|
func (i *Item) String() string {
|
|
return i.Symbol
|
|
}
|
|
|
|
// String converts the code to string
|
|
func (c Code) String() string {
|
|
if c.Item == nil {
|
|
return ""
|
|
}
|
|
if c.upperCase {
|
|
return c.Item.Symbol
|
|
}
|
|
return c.Item.Lower
|
|
}
|
|
|
|
// Lower flags the Code to use LowerCase formatting, but does not change Symbol
|
|
// If Code cannot be lowercased then it will return Code unchanged
|
|
func (c Code) Lower() Code {
|
|
if c.Item == nil {
|
|
return c
|
|
}
|
|
c.upperCase = false
|
|
return c
|
|
}
|
|
|
|
// Upper flags the Code to use UpperCase formatting, but does not change Symbol
|
|
// If Code cannot be uppercased then it will return Code unchanged
|
|
func (c Code) Upper() Code {
|
|
if c.Item == nil {
|
|
return c
|
|
}
|
|
c.upperCase = true
|
|
return c
|
|
}
|
|
|
|
// UnmarshalJSON conforms type to the umarshaler interface
|
|
func (c *Code) UnmarshalJSON(d []byte) error {
|
|
var newcode string
|
|
err := json.Unmarshal(d, &newcode)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
*c = NewCode(newcode)
|
|
return nil
|
|
}
|
|
|
|
// MarshalJSON conforms type to the marshaler interface
|
|
func (c Code) MarshalJSON() ([]byte, error) {
|
|
if c.Item == nil {
|
|
return json.Marshal("")
|
|
}
|
|
return json.Marshal(c.String())
|
|
}
|
|
|
|
// IsEmpty returns true if the code is empty
|
|
func (c Code) IsEmpty() bool {
|
|
return c.Item == nil || c.Item.Symbol == ""
|
|
}
|
|
|
|
// Equal returns if the code supplied is the same as the corresponding code
|
|
func (c Code) Equal(check Code) bool {
|
|
return c.Item == check.Item
|
|
}
|
|
|
|
// IsFiatCurrency checks if the currency passed is an enabled fiat currency
|
|
func (c Code) IsFiatCurrency() bool {
|
|
return c.Item != nil && c.Item.Role == Fiat
|
|
}
|
|
|
|
// IsCryptocurrency checks if the currency passed is an enabled CRYPTO currency.
|
|
// NOTE: All unset currencies will default to cryptocurrencies and stable coins
|
|
// are cryptocurrencies as well.
|
|
func (c Code) IsCryptocurrency() bool {
|
|
return c.Item != nil && c.Item.Role&(Cryptocurrency|Stable) == c.Item.Role
|
|
}
|
|
|
|
// IsStableCurrency checks if the currency is a stable currency.
|
|
func (c Code) IsStableCurrency() bool {
|
|
return c.Item != nil && c.Item.Role == Stable
|
|
}
|
|
|
|
// Currency allows an item to revert to a code
|
|
func (i *Item) Currency() Code {
|
|
if i == nil {
|
|
return EMPTYCODE
|
|
}
|
|
return NewCode(i.Symbol)
|
|
}
|