mirror of
https://github.com/d0zingcat/gocryptotrader.git
synced 2026-05-13 23:16:45 +00:00
* orderbook: export orderbook nodes for external strategy inspection * orderbook: Add in methods for locking and unlocking multiple books at the same time e.g. book1.LockWith(book2); defer book1.UnlockWith(book2) * include waiting functionality for depth change alert * backtester: add word. * log: include logger changes to impl with downstream integration * engine: reduce params for loading exchange * assort: rm verbose in tests, change wording in ob, expose sync.waitgroup for ext. sync options * ticker: reduce map look ups and contention when using RW mutex when there are over 80% writes adds find last function to get the latest rate * engine/syncmanager: add in waitgroup for step over for external package calls * cleaup * engine: linter fix * currency/fx: include all references to fiat currencies to default * orderbook: Add in fields to Unsafe type for strategies to detect potential out of sync book operations * syncmanager: changed config variable to display correct time * ordermanager: Add time when none provided * currency/manager: update getasset param to get enabled assets for minor optimizations * ftx: use get all wallet balances for a better accounts breakdown * orderbook: unlock in reverse order * bithumb: fixes bug on market buy and sell orders * bithumb: fix bug for nonce is also time window sensitive * bithumb: get orders add required parameter * bithumb: Add asset type to account struct * currency: improve log output when checking currency and it fails * bithumb: Add error return on incomplete pair * ticker:unexport all service related methods * ticker/currency: fixes * orderbook: fix comment * engine: revert variable name in LoadExchange method * sync_manager: fix panic when enabling disabling manager * engine: fix naming convention of exported function and comments * engine: update comment * orderbook: fix comment for unsafe type
211 lines
4.4 KiB
Go
211 lines
4.4 KiB
Go
package currency
|
|
|
|
import (
|
|
"errors"
|
|
"fmt"
|
|
|
|
"github.com/thrasher-corp/gocryptotrader/common/convert"
|
|
"github.com/thrasher-corp/gocryptotrader/exchanges/asset"
|
|
)
|
|
|
|
// GetAssetTypes returns a list of stored asset types
|
|
func (p *PairsManager) GetAssetTypes(enabled bool) asset.Items {
|
|
p.m.RLock()
|
|
defer p.m.RUnlock()
|
|
var assetTypes asset.Items
|
|
for k, ps := range p.Pairs {
|
|
if enabled && (ps.AssetEnabled == nil || !*ps.AssetEnabled) {
|
|
continue
|
|
}
|
|
assetTypes = append(assetTypes, k)
|
|
}
|
|
return assetTypes
|
|
}
|
|
|
|
// Get gets the currency pair config based on the asset type
|
|
func (p *PairsManager) Get(a asset.Item) (*PairStore, error) {
|
|
p.m.RLock()
|
|
defer p.m.RUnlock()
|
|
c, ok := p.Pairs[a]
|
|
if !ok {
|
|
return nil,
|
|
fmt.Errorf("cannot get pair store, asset type %s not supported", a)
|
|
}
|
|
return c, nil
|
|
}
|
|
|
|
// Store stores a new currency pair config based on its asset type
|
|
func (p *PairsManager) Store(a asset.Item, ps PairStore) {
|
|
p.m.Lock()
|
|
if p.Pairs == nil {
|
|
p.Pairs = make(map[asset.Item]*PairStore)
|
|
}
|
|
p.Pairs[a] = &ps
|
|
p.m.Unlock()
|
|
}
|
|
|
|
// Delete deletes a map entry based on the supplied asset type
|
|
func (p *PairsManager) Delete(a asset.Item) {
|
|
p.m.Lock()
|
|
defer p.m.Unlock()
|
|
if p.Pairs == nil {
|
|
return
|
|
}
|
|
delete(p.Pairs, a)
|
|
}
|
|
|
|
// GetPairs gets a list of stored pairs based on the asset type and whether
|
|
// they're enabled or not
|
|
func (p *PairsManager) GetPairs(a asset.Item, enabled bool) (Pairs, error) {
|
|
p.m.RLock()
|
|
defer p.m.RUnlock()
|
|
if p.Pairs == nil {
|
|
return nil, nil
|
|
}
|
|
|
|
c, ok := p.Pairs[a]
|
|
if !ok {
|
|
return nil, nil
|
|
}
|
|
|
|
if enabled {
|
|
for i := range c.Enabled {
|
|
if !c.Available.Contains(c.Enabled[i], true) {
|
|
return c.Enabled,
|
|
fmt.Errorf("enabled pair %s of asset type %s not contained in available list",
|
|
c.Enabled[i],
|
|
a)
|
|
}
|
|
}
|
|
return c.Enabled, nil
|
|
}
|
|
return c.Available, nil
|
|
}
|
|
|
|
// StorePairs stores a list of pairs based on the asset type and whether
|
|
// they're enabled or not
|
|
func (p *PairsManager) StorePairs(a asset.Item, pairs Pairs, enabled bool) {
|
|
p.m.Lock()
|
|
defer p.m.Unlock()
|
|
|
|
if p.Pairs == nil {
|
|
p.Pairs = make(map[asset.Item]*PairStore)
|
|
}
|
|
|
|
c, ok := p.Pairs[a]
|
|
if !ok {
|
|
p.Pairs[a] = new(PairStore)
|
|
c = p.Pairs[a]
|
|
}
|
|
|
|
if enabled {
|
|
c.Enabled = pairs
|
|
} else {
|
|
c.Available = pairs
|
|
}
|
|
}
|
|
|
|
// DisablePair removes the pair from the enabled pairs list if found
|
|
func (p *PairsManager) DisablePair(a asset.Item, pair Pair) error {
|
|
p.m.Lock()
|
|
defer p.m.Unlock()
|
|
|
|
c, err := p.getPairStore(a)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if !c.Enabled.Contains(pair, true) {
|
|
return errors.New("specified pair is not enabled")
|
|
}
|
|
|
|
c.Enabled = c.Enabled.Remove(pair)
|
|
return nil
|
|
}
|
|
|
|
// EnablePair adds a pair to the list of enabled pairs if it exists in the list
|
|
// of available pairs and isn't already added
|
|
func (p *PairsManager) EnablePair(a asset.Item, pair Pair) error {
|
|
p.m.Lock()
|
|
defer p.m.Unlock()
|
|
|
|
c, err := p.getPairStore(a)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if !c.Available.Contains(pair, true) {
|
|
return fmt.Errorf("%s pair was not found in the list of available pairs",
|
|
pair)
|
|
}
|
|
|
|
if c.Enabled.Contains(pair, true) {
|
|
return fmt.Errorf("%s pair is already enabled", pair)
|
|
}
|
|
|
|
c.Enabled = c.Enabled.Add(pair)
|
|
return nil
|
|
}
|
|
|
|
// IsAssetEnabled checks to see if an asset is enabled
|
|
func (p *PairsManager) IsAssetEnabled(a asset.Item) error {
|
|
p.m.RLock()
|
|
defer p.m.RUnlock()
|
|
|
|
c, err := p.getPairStore(a)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if c.AssetEnabled == nil {
|
|
return errors.New("cannot ascertain if asset is enabled, variable is nil")
|
|
}
|
|
|
|
if !*c.AssetEnabled {
|
|
return fmt.Errorf("asset %s not enabled", a)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// SetAssetEnabled sets if an asset is enabled or disabled for first run
|
|
func (p *PairsManager) SetAssetEnabled(a asset.Item, enabled bool) error {
|
|
p.m.Lock()
|
|
defer p.m.Unlock()
|
|
|
|
c, err := p.getPairStore(a)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if c.AssetEnabled == nil {
|
|
c.AssetEnabled = convert.BoolPtr(enabled)
|
|
return nil
|
|
}
|
|
|
|
if !*c.AssetEnabled && !enabled {
|
|
return errors.New("asset already disabled")
|
|
} else if *c.AssetEnabled && enabled {
|
|
return errors.New("asset already enabled")
|
|
}
|
|
|
|
*c.AssetEnabled = enabled
|
|
return nil
|
|
}
|
|
|
|
func (p *PairsManager) getPairStore(a asset.Item) (*PairStore, error) {
|
|
if p.Pairs == nil {
|
|
return nil, errors.New("pair manager not initialised")
|
|
}
|
|
|
|
c, ok := p.Pairs[a]
|
|
if !ok {
|
|
return nil, errors.New("asset type not found")
|
|
}
|
|
|
|
if c == nil {
|
|
return nil, errors.New("currency store is nil")
|
|
}
|
|
|
|
return c, nil
|
|
}
|