Files
gocryptotrader/exchanges/stream/websocket_connection.go
Ryan O'Hara-Reid 50448ec6a0 websocket/gateio: Add request functions for websocket multi-connection [SPOT] (#1598)
* gateio: Add multi asset websocket support WIP.

* meow

* Add tests and shenanigans

* integrate flushing and for enabling/disabling pairs from rpc shenanigans

* some changes

* linter: fixes strikes again.

* Change name ConnectionAssociation -> ConnectionCandidate for better clarity on purpose. Change connections map to point to candidate to track subscriptions for future dynamic connections holder and drop struct ConnectionDetails.

* Add subscription tests (state functional)

* glorious:nits + proxy handling

* Spelling

* linter: fixerino

* instead of nil, dont do nil.

* clean up nils

* cya nils

* don't need to set URL or check if its running

* stream match update

* update tests

* linter: fix

* glorious: nits + handle context cancellations

* stop ping handler routine leak

* * Fix bug where reader routine on error that is not a disconnection error but websocket frame error or anything really makes the reader routine return and then connection never cycles and the buffer gets filled.
* Handle reconnection via an errors.Is check which is simpler and in that scope allow for quick disconnect reconnect without waiting for connection cycle.
* Dial now uses code from DialContext but just calls context.Background()
* Don't allow reader to return on parse binary response error. Just output error and return a non nil response

* Allow rollback on connect on any error across all connections

* fix shadow jutsu

* glorious/gk: nitters - adds in ws mock server

* linter: fix

* fix deadlock on connection as the previous channel had no reader and would hang connection reader for eternity.

* glorious: whooops

* gk: nits

* Leak issue and edge case

* Websocket: Add SendMessageReturnResponses

* whooooooopsie

* gk: nitssssss

* Update exchanges/stream/stream_match.go

Co-authored-by: Gareth Kirwan <gbjkirwan@gmail.com>

* Update exchanges/stream/stream_match_test.go

Co-authored-by: Gareth Kirwan <gbjkirwan@gmail.com>

* linter: appease the linter gods

* gk: nits

* gk: drain brain

* started

* more changes before merge match pr

* gateio: still building out

* gateio: finish spot

* fix up tests in gateio

* Add tests for stream package

* rm unused field

* glorious: nits

* rn files, specifically set function names to asset and offload routing to websocket type.

* linter: fix

* glorious: nits

* add counter and update gateio

* fix collision issue

* Update exchanges/stream/websocket.go

Co-authored-by: Scott <gloriousCode@users.noreply.github.com>

* glorious: nits

* add tests

* linter: fix

* After merge

* Add error connection info

* upgrade to upstream merge

* Fix edge case where it does not reconnect made by an already closed connection

* stream coverage

* glorious: nits

* glorious: nits removed asset error handling in stream package

* linter: fix

* rm block

* Add basic readme

* fix asset enabled flush cycle for multi connection

* spella: fix

* linter: fix

* Add glorious suggestions, fix some race thing

* reinstate name before any routine gets spawned

* stop on error in mock tests

* glorious: nits

* glorious: nits found in CI build

* Add test for drain, bumped wait times as there seems to be something happening on macos CI builds, used context.WithTimeout because its instant.

* mutex across shutdown and connect for protection

* lint: fix

* test time withoffset, reinstate stop

* fix whoops

* const trafficCheckInterval; rm testmain

* y

* fix lint

* bump time check window

* stream: fix intermittant test failures while testing routines and remove code that is not needed.

* spells

* cant do what I did

* protect race due to routine.

* update testURL

* use mock websocket connection instead of test URL's

* linter: fix

* remove url because its throwing errors on CI builds

* connections drop all the time, don't need to worry about not being able to echo back ws data as it can be easily reviewed _test file side.

* remove another superfluous url thats not really set up for this

* spawn overwatch routine when there is no errors, inline checker instead of waiting for a time period, add sleep inline with echo handler as this is really quick and wanted to ensure that latency is handing correctly

* linter: fixerino uperino

* glorious: panix

* linter: things

* whoops

* dont need to make consecutive Unix() calls

* websocket: fix potential panic on error and no responses and adding waitForResponses

* rm json parser and handle in json package instead

* linter: fix

* linter: fix again

* * change field name OutboundRequestSignature to WrapperDefinedConnectionSignature for agnostic inbound and outbound connections.
* change method name GetOutboundConnection to GetConnection for agnostic inbound and outbound connections.
* drop outbound field map for improved performance just using a range and field check (less complex as well)
* change field name connections to connectionToWrapper for better clarity

* spells and magic and wands

* glorious: nits

* comparable check for signature

* mv err var

* glorious: nits and stuff

* attempt to fix race

* glorious: nits

* gk: nits; engine log cleanup

* gk: nits; OCD

* gk: nits; move function change file names

* gk: nits; 🚀

* gk: nits; convert variadic function and message inspection to interface and include a specific function for that handling so as to not need nil on every call

* gk: nits; continued

* gk: engine nits; rm loaded exchange

* gk: nits; drop WebsocketLoginResponse

* stream: Add match method EnsureMatchWithData

* gk: nits; rn Inspect to IsFinal

* gk: nits; rn to MessageFilter

* linter: fix

* gateio: update rate limit definitions (cherry-pick)

* Add test and missing

* Shared REST rate limit definitions with Websocket service, set lookup item to nil for systems that do not require rate limiting; add glorious nit

* integrate rate limits for websocket trading spot

* bitstamp: fix issue

* glorious: nits

* ch name and commentary

* fix bug add test

* rm a thing

* fix test

* Update engine/engine.go

Co-authored-by: Adrian Gallagher <adrian.gallagher@thrasher.io>

* thrasher: nits

* Update exchanges/stream/stream_match_test.go

Co-authored-by: Adrian Gallagher <adrian.gallagher@thrasher.io>

* Update exchanges/stream/stream_match_test.go

Co-authored-by: Adrian Gallagher <adrian.gallagher@thrasher.io>

* GK: nits rn websocket functions

* explicit function names for single to multi outbound orders

* linter: fix

---------

Co-authored-by: shazbert <ryan.oharareid@thrasher.io>
Co-authored-by: Gareth Kirwan <gbjkirwan@gmail.com>
Co-authored-by: Scott <gloriousCode@users.noreply.github.com>
Co-authored-by: Adrian Gallagher <adrian.gallagher@thrasher.io>
2024-12-20 13:50:31 +11:00

382 lines
13 KiB
Go

package stream
import (
"bytes"
"compress/flate"
"compress/gzip"
"context"
"crypto/rand"
"encoding/json"
"errors"
"fmt"
"io"
"math/big"
"net"
"net/http"
"net/url"
"strings"
"sync/atomic"
"time"
"github.com/gorilla/websocket"
"github.com/thrasher-corp/gocryptotrader/exchanges/request"
"github.com/thrasher-corp/gocryptotrader/log"
)
var (
// errConnectionFault is a connection fault error which alerts the system that a connection cycle needs to take place.
errConnectionFault = errors.New("connection fault")
errWebsocketIsDisconnected = errors.New("websocket connection is disconnected")
errRateLimitNotFound = errors.New("rate limit definition not found")
)
// Dial sets proxy urls and then connects to the websocket
func (w *WebsocketConnection) Dial(dialer *websocket.Dialer, headers http.Header) error {
return w.DialContext(context.Background(), dialer, headers)
}
// DialContext sets proxy urls and then connects to the websocket
func (w *WebsocketConnection) DialContext(ctx context.Context, dialer *websocket.Dialer, headers http.Header) error {
if w.ProxyURL != "" {
proxy, err := url.Parse(w.ProxyURL)
if err != nil {
return err
}
dialer.Proxy = http.ProxyURL(proxy)
}
var err error
var conStatus *http.Response
w.Connection, conStatus, err = dialer.DialContext(ctx, w.URL, headers)
if err != nil {
if conStatus != nil {
_ = conStatus.Body.Close()
return fmt.Errorf("%s websocket connection: %v %v %v Error: %w", w.ExchangeName, w.URL, conStatus, conStatus.StatusCode, err)
}
return fmt.Errorf("%s websocket connection: %v Error: %w", w.ExchangeName, w.URL, err)
}
_ = conStatus.Body.Close()
if w.Verbose {
log.Infof(log.WebsocketMgr, "%v Websocket connected to %s\n", w.ExchangeName, w.URL)
}
select {
case w.Traffic <- struct{}{}:
default:
}
w.setConnectedStatus(true)
return nil
}
// SendJSONMessage sends a JSON encoded message over the connection
func (w *WebsocketConnection) SendJSONMessage(ctx context.Context, epl request.EndpointLimit, data any) error {
return w.writeToConn(ctx, epl, func() error {
if request.IsVerbose(ctx, w.Verbose) {
if msg, err := json.Marshal(data); err == nil { // WriteJSON will error for us anyway
log.Debugf(log.WebsocketMgr, "%v %v: Sending message: %v", w.ExchangeName, removeURLQueryString(w.URL), string(msg))
}
}
return w.Connection.WriteJSON(data)
})
}
// SendRawMessage sends a message over the connection without JSON encoding it
func (w *WebsocketConnection) SendRawMessage(ctx context.Context, epl request.EndpointLimit, messageType int, message []byte) error {
return w.writeToConn(ctx, epl, func() error {
if request.IsVerbose(ctx, w.Verbose) {
log.Debugf(log.WebsocketMgr, "%v %v: Sending message: %v", w.ExchangeName, removeURLQueryString(w.URL), string(message))
}
return w.Connection.WriteMessage(messageType, message)
})
}
func (w *WebsocketConnection) writeToConn(ctx context.Context, epl request.EndpointLimit, writeConn func() error) error {
if !w.IsConnected() {
return fmt.Errorf("%v websocket connection: cannot send message %w", w.ExchangeName, errWebsocketIsDisconnected)
}
var rl *request.RateLimiterWithWeight
if w.RateLimitDefinitions != nil {
var ok bool
if rl, ok = w.RateLimitDefinitions[epl]; !ok && w.RateLimit == nil {
// Return an error if no specific connection rate limit is found for the endpoint but a global rate limit is
// set. This ensures the system attempts to apply rate limiting, prioritizing endpoint-specific limits
// if they are defined.
return fmt.Errorf("%s websocket connection: %w for %v", w.ExchangeName, errRateLimitNotFound, epl)
}
}
if rl == nil {
// If a global rate limit definition is not found, use the connection rate limit as a fallback.
rl = w.RateLimit
}
if rl != nil {
if err := request.RateLimit(ctx, rl); err != nil {
return fmt.Errorf("%s websocket connection: rate limit error: %w", w.ExchangeName, err)
}
}
// This lock acts as a rolling gate to prevent WriteMessage panics. Acquire after rate limit check.
w.writeControl.Lock()
defer w.writeControl.Unlock()
return writeConn()
}
// SetupPingHandler will automatically send ping or pong messages based on
// WebsocketPingHandler configuration
func (w *WebsocketConnection) SetupPingHandler(epl request.EndpointLimit, handler PingHandler) {
if handler.UseGorillaHandler {
w.Connection.SetPingHandler(func(msg string) error {
err := w.Connection.WriteControl(handler.MessageType, []byte(msg), time.Now().Add(handler.Delay))
if err == websocket.ErrCloseSent {
return nil
} else if e, ok := err.(net.Error); ok && e.Timeout() {
return nil
}
return err
})
return
}
w.Wg.Add(1)
go func() {
defer w.Wg.Done()
ticker := time.NewTicker(handler.Delay)
for {
select {
case <-w.shutdown:
ticker.Stop()
return
case <-ticker.C:
err := w.SendRawMessage(context.TODO(), epl, handler.MessageType, handler.Message)
if err != nil {
log.Errorf(log.WebsocketMgr, "%v websocket connection: ping handler failed to send message [%s]: %v", w.ExchangeName, handler.Message, err)
return
}
}
}
}()
}
// setConnectedStatus sets connection status if changed it will return true.
// TODO: Swap out these atomic switches and opt for sync.RWMutex.
func (w *WebsocketConnection) setConnectedStatus(b bool) bool {
if b {
return atomic.SwapInt32(&w.connected, 1) == 0
}
return atomic.SwapInt32(&w.connected, 0) == 1
}
// IsConnected exposes websocket connection status
func (w *WebsocketConnection) IsConnected() bool {
return atomic.LoadInt32(&w.connected) == 1
}
// ReadMessage reads messages, can handle text, gzip and binary
func (w *WebsocketConnection) ReadMessage() Response {
mType, resp, err := w.Connection.ReadMessage()
if err != nil {
// If any error occurs, a Response{Raw: nil, Type: 0} is returned, causing the
// reader routine to exit. This leaves the connection without an active reader,
// leading to potential buffer issue from the ongoing websocket writes.
// Such errors are passed to `w.readMessageErrors` when the connection is active.
// The `connectionMonitor` handles these errors by flushing the buffer, reconnecting,
// and resubscribing to the websocket to restore the connection.
if w.setConnectedStatus(false) {
// NOTE: When w.setConnectedStatus() returns true the underlying
// state was changed and this infers that the connection was
// externally closed and an error is reported else Shutdown()
// method on WebsocketConnection type has been called and can
// be skipped.
select {
case w.readMessageErrors <- fmt.Errorf("%w: %w", err, errConnectionFault):
default:
// bypass if there is no receiver, as this stops it returning
// when shutdown is called.
log.Warnf(log.WebsocketMgr, "%s failed to relay error: %v", w.ExchangeName, err)
}
}
return Response{}
}
select {
case w.Traffic <- struct{}{}:
default: // Non-Blocking write ensures 1 buffered signal per trafficCheckInterval to avoid flooding
}
var standardMessage []byte
switch mType {
case websocket.TextMessage:
standardMessage = resp
case websocket.BinaryMessage:
standardMessage, err = w.parseBinaryResponse(resp)
if err != nil {
log.Errorf(log.WebsocketMgr, "%v %v: Parse binary response error: %v", w.ExchangeName, removeURLQueryString(w.URL), err)
return Response{Raw: []byte(``)} // Non-nil response to avoid the reader returning on this case.
}
}
if w.Verbose {
log.Debugf(log.WebsocketMgr, "%v %v: Message received: %v", w.ExchangeName, removeURLQueryString(w.URL), string(standardMessage))
}
return Response{Raw: standardMessage, Type: mType}
}
// parseBinaryResponse parses a websocket binary response into a usable byte array
func (w *WebsocketConnection) parseBinaryResponse(resp []byte) ([]byte, error) {
var reader io.ReadCloser
var err error
if len(resp) >= 2 && resp[0] == 31 && resp[1] == 139 { // Detect GZIP
reader, err = gzip.NewReader(bytes.NewReader(resp))
if err != nil {
return nil, err
}
} else {
reader = flate.NewReader(bytes.NewReader(resp))
}
standardMessage, err := io.ReadAll(reader)
if err != nil {
return nil, err
}
return standardMessage, reader.Close()
}
// GenerateMessageID generates a message ID for the individual connection.
// If a bespoke function is set (by using SetupNewConnection) it will use that,
// otherwise it will use the defaultGenerateMessageID function.
func (w *WebsocketConnection) GenerateMessageID(highPrec bool) int64 {
if w.bespokeGenerateMessageID != nil {
return w.bespokeGenerateMessageID(highPrec)
}
return w.defaultGenerateMessageID(highPrec)
}
// defaultGenerateMessageID generates the default message ID
func (w *WebsocketConnection) defaultGenerateMessageID(highPrec bool) int64 {
var minValue int64 = 1e8
var maxValue int64 = 2e8
if highPrec {
maxValue = 2e12
minValue = 1e12
}
// utilization of hard coded positive numbers and default crypto/rand
// io.reader will panic on error instead of returning
randomNumber, err := rand.Int(rand.Reader, big.NewInt(maxValue-minValue+1))
if err != nil {
panic(err)
}
return randomNumber.Int64() + minValue
}
// Shutdown shuts down and closes specific connection
func (w *WebsocketConnection) Shutdown() error {
if w == nil || w.Connection == nil {
return nil
}
w.setConnectedStatus(false)
w.writeControl.Lock()
defer w.writeControl.Unlock()
return w.Connection.NetConn().Close()
}
// SetURL sets connection URL
func (w *WebsocketConnection) SetURL(url string) {
w.URL = url
}
// SetProxy sets connection proxy
func (w *WebsocketConnection) SetProxy(proxy string) {
w.ProxyURL = proxy
}
// GetURL returns the connection URL
func (w *WebsocketConnection) GetURL() string {
return w.URL
}
// SendMessageReturnResponse will send a WS message to the connection and wait for response
func (w *WebsocketConnection) SendMessageReturnResponse(ctx context.Context, epl request.EndpointLimit, signature, request any) ([]byte, error) {
resps, err := w.SendMessageReturnResponses(ctx, epl, signature, request, 1)
if err != nil {
return nil, err
}
return resps[0], nil
}
// SendMessageReturnResponses will send a WS message to the connection and wait for N responses
// An error of ErrSignatureTimeout can be ignored if individual responses are being otherwise tracked
func (w *WebsocketConnection) SendMessageReturnResponses(ctx context.Context, epl request.EndpointLimit, signature, payload any, expected int) ([][]byte, error) {
return w.SendMessageReturnResponsesWithInspector(ctx, epl, signature, payload, expected, nil)
}
// SendMessageReturnResponsesWithInspector will send a WS message to the connection and wait for N responses
// An error of ErrSignatureTimeout can be ignored if individual responses are being otherwise tracked
func (w *WebsocketConnection) SendMessageReturnResponsesWithInspector(ctx context.Context, epl request.EndpointLimit, signature, payload any, expected int, messageInspector Inspector) ([][]byte, error) {
outbound, err := json.Marshal(payload)
if err != nil {
return nil, fmt.Errorf("error marshaling json for %s: %w", signature, err)
}
ch, err := w.Match.Set(signature, expected)
if err != nil {
return nil, err
}
start := time.Now()
err = w.SendRawMessage(ctx, epl, websocket.TextMessage, outbound)
if err != nil {
return nil, err
}
resps, err := w.waitForResponses(ctx, signature, ch, expected, messageInspector)
if err != nil {
return nil, err
}
if w.Reporter != nil {
w.Reporter.Latency(w.ExchangeName, outbound, time.Since(start))
}
return resps, err
}
// waitForResponses waits for N responses from a channel
func (w *WebsocketConnection) waitForResponses(ctx context.Context, signature any, ch <-chan []byte, expected int, messageInspector Inspector) ([][]byte, error) {
timeout := time.NewTimer(w.ResponseMaxLimit * time.Duration(expected))
defer timeout.Stop()
resps := make([][]byte, 0, expected)
inspection:
for range expected {
select {
case resp := <-ch:
resps = append(resps, resp)
// Checks recently received message to determine if this is in fact the final message in a sequence of messages.
if messageInspector != nil && messageInspector.IsFinal(resp) {
w.Match.RemoveSignature(signature)
break inspection
}
case <-timeout.C:
w.Match.RemoveSignature(signature)
return nil, fmt.Errorf("%s %w %v", w.ExchangeName, ErrSignatureTimeout, signature)
case <-ctx.Done():
w.Match.RemoveSignature(signature)
return nil, ctx.Err()
}
}
// Only check context verbosity. If the exchange is verbose, it will log the responses in the ReadMessage() call.
if request.IsVerbose(ctx, false) {
for i := range resps {
log.Debugf(log.WebsocketMgr, "%v %v: Received response [%d/%d]: %v", w.ExchangeName, removeURLQueryString(w.URL), i+1, len(resps), string(resps[i]))
}
}
return resps, nil
}
func removeURLQueryString(url string) string {
if index := strings.Index(url, "?"); index != -1 {
return url[:index]
}
return url
}