Files
gocryptotrader/communications/slack/slack.go
Ryan O'Hara-Reid 0c5d75b22c (Engine) Variety of engine updates (#390)
* drop common uuid v4 func and imported package as needed

* removed common functions regarding json marshal and unmarshal and used the json package directly. WRT unmarshal it was calling reflect and converted to string which is also checked in the JSON package so it was doing a double up, this will be a tiny gain as it was directly used in the requester package for all our outbound requests.

* add in string

* explicitly throw away return error value

* atleast return the error that websocket initialise returns

* return error when not connected

* fix comment

* Adds comments

* move package declarations

* drop append whenever we call supported

* remove unused import

* Change incorrect spelling

* fix tests

* fix go import issue
2019-12-03 10:06:08 +11:00

388 lines
9.6 KiB
Go

// Package slack is used to connect to the slack network. Slack is a
// code-centric collaboration hub that allows users to connect via an app and
// share different types of data
package slack
import (
"encoding/json"
"errors"
"fmt"
"net/http"
"strings"
"sync"
"time"
"github.com/gorilla/websocket"
"github.com/thrasher-corp/gocryptotrader/common"
"github.com/thrasher-corp/gocryptotrader/communications/base"
"github.com/thrasher-corp/gocryptotrader/config"
log "github.com/thrasher-corp/gocryptotrader/logger"
)
// const declares main slack url and commands that will be supported on client
// side
const (
SlackURL = "https://slack.com/api/rtm.start"
cmdStatus = "!status"
cmdHelp = "!help"
getHelp = `GoCryptoTrader SlackBot, thank you for using this service!
Current commands are:
!status - Displays current working status of bot
!help - Displays help text`
)
// Slack starts a websocket connection and uses https://api.slack.com/rtm real
// time messaging
type Slack struct {
base.Base
TargetChannel string
VerificationToken string
TargetChannelID string
Details Response
ReconnectURL string
WebsocketConn *websocket.Conn
Connected bool
Shutdown bool
sync.Mutex
}
// IsConnected returns whether or not the connection is connected
func (s *Slack) IsConnected() bool {
return s.Connected
}
// Setup takes in a slack configuration, sets bots target channel and
// sets verification token to access workspace
func (s *Slack) Setup(cfg *config.CommunicationsConfig) {
s.Name = cfg.SlackConfig.Name
s.Enabled = cfg.SlackConfig.Enabled
s.Verbose = cfg.SlackConfig.Verbose
s.TargetChannel = cfg.SlackConfig.TargetChannel
s.VerificationToken = cfg.SlackConfig.VerificationToken
}
// Connect connects to the service
func (s *Slack) Connect() error {
err := s.NewConnection()
if err != nil {
return err
}
s.Connected = true
return nil
}
// PushEvent pushes an event to either a slack channel or specific client
func (s *Slack) PushEvent(event base.Event) error {
if s.Connected {
return s.WebsocketSend("message",
fmt.Sprintf("event: %s %s", event.Type, event.Message))
}
return errors.New("slack not connected")
}
// BuildURL returns an appended token string with the SlackURL
func (s *Slack) BuildURL(token string) string {
return fmt.Sprintf("%s?token=%s", SlackURL, token)
}
// GetChannelsString returns a list of all channels on the slack workspace
func (s *Slack) GetChannelsString() []string {
var channels []string
for i := range s.Details.Channels {
channels = append(channels, s.Details.Channels[i].NameNormalized)
}
return channels
}
// GetUsernameByID returns a users name by ID
func (s *Slack) GetUsernameByID(id string) string {
for i := range s.Details.Users {
if s.Details.Users[i].ID == id {
return s.Details.Users[i].Name
}
}
return ""
}
// GetIDByName returns either a group ID or Channel ID
func (s *Slack) GetIDByName(userName string) (string, error) {
id, err := s.GetGroupIDByName(userName)
if err != nil {
return s.GetChannelIDByName(userName)
}
return id, err
}
// GetGroupIDByName returns a groupID by group name
func (s *Slack) GetGroupIDByName(group string) (string, error) {
for i := range s.Details.Groups {
if s.Details.Groups[i].Name == group {
return s.Details.Groups[i].ID, nil
}
}
return "", errors.New("channel not found")
}
// GetChannelIDByName returns a channel ID by its corresponding name
func (s *Slack) GetChannelIDByName(channel string) (string, error) {
for i := range s.Details.Channels {
if s.Details.Channels[i].Name == channel {
return s.Details.Channels[i].ID, nil
}
}
return "", errors.New("channel not found")
}
// GetUsersInGroup returns a list of users currently in a group
func (s *Slack) GetUsersInGroup(group string) []string {
for i := range s.Details.Groups {
if s.Details.Groups[i].Name == group {
return s.Details.Groups[i].Members
}
}
return nil
}
// NewConnection connects the bot to a slack workgroup using a verification
// token and a channel
func (s *Slack) NewConnection() error {
if !s.Connected {
err := common.SendHTTPGetRequest(s.BuildURL(s.VerificationToken), true, s.Verbose, &s.Details)
if err != nil {
return err
}
if !s.Details.Ok {
return errors.New(s.Details.Error)
}
if s.Verbose {
log.Debugf(log.CommunicationMgr, "Slack: %s [%s] connected to %s [%s] \nWebsocket URL: %s.\n",
s.Details.Self.Name,
s.Details.Self.ID,
s.Details.Team.Domain,
s.Details.Team.ID,
s.Details.URL)
log.Debugf(log.CommunicationMgr, "Slack: Public channels: %s\n", s.GetChannelsString())
}
s.TargetChannelID, err = s.GetIDByName(s.TargetChannel)
if err != nil {
return err
}
log.Debugf(log.CommunicationMgr, "Slack: Target channel ID: %v [#%v]\n", s.TargetChannelID,
s.TargetChannel)
return s.WebsocketConnect()
}
return errors.New("slack.go NewConnection() Already Connected")
}
// WebsocketConnect creates a websocket dialer amd initiates a websocket
// connection
func (s *Slack) WebsocketConnect() error {
var dialer websocket.Dialer
var err error
websocketURL := s.Details.URL
if s.ReconnectURL != "" {
websocketURL = s.ReconnectURL
}
s.WebsocketConn, _, err = dialer.Dial(websocketURL, http.Header{})
if err != nil {
return err
}
go s.WebsocketReader()
return nil
}
// WebsocketReader reads incoming events from the websocket connection
func (s *Slack) WebsocketReader() {
for {
_, resp, err := s.WebsocketConn.ReadMessage()
if err != nil {
log.Errorln(log.CommunicationMgr, err)
}
var data WebsocketResponse
err = json.Unmarshal(resp, &data)
if err != nil {
log.Errorln(log.CommunicationMgr, err)
continue
}
switch data.Type {
case "error":
err = s.handleErrorResponse(data)
if err != nil {
continue
}
case "hello":
s.handleHelloResponse()
case "reconnect_url":
err = s.handleReconnectResponse(resp)
if err != nil {
continue
}
case "presence_change":
err = s.handlePresenceChange(resp)
if err != nil {
continue
}
case "message":
err = s.handleMessageResponse(resp, data)
if err != nil {
continue
}
case "pong":
if s.Verbose {
log.Debugln(log.CommunicationMgr, "Slack: Pong received from server")
}
default:
log.Debugln(log.CommunicationMgr, string(resp))
}
}
}
func (s *Slack) handlePresenceChange(resp []byte) error {
var pres PresenceChange
err := json.Unmarshal(resp, &pres)
if err != nil {
return err
}
if s.Verbose {
log.Debugf(log.CommunicationMgr, "Slack: Presence change. User %s [%s] changed status to %s\n",
s.GetUsernameByID(pres.User),
pres.User, pres.Presence)
}
return nil
}
func (s *Slack) handleMessageResponse(resp []byte, data WebsocketResponse) error {
if data.ReplyTo != 0 {
return errors.New("reply to is != 0")
}
var msg Message
err := json.Unmarshal(resp, &msg)
if err != nil {
return err
}
if s.Verbose {
log.Debugf(log.CommunicationMgr, "Slack: Message received by %s [%s] with text: %s\n",
s.GetUsernameByID(msg.User),
msg.User, msg.Text)
}
if string(msg.Text[0]) == "!" {
return s.HandleMessage(&msg)
}
return nil
}
func (s *Slack) handleErrorResponse(data WebsocketResponse) error {
if data.Error.Msg == "Socket URL has expired" {
if s.Verbose {
log.Debugln(log.CommunicationMgr, "Slack websocket URL has expired.. Reconnecting")
}
if s.WebsocketConn == nil {
return errors.New("websocket connection is nil")
}
if err := s.WebsocketConn.Close(); err != nil {
log.Errorln(log.CommunicationMgr, err)
}
s.ReconnectURL = ""
s.Connected = false
return s.NewConnection()
}
return fmt.Errorf("unknown error '%s'", data.Error.Msg)
}
func (s *Slack) handleHelloResponse() {
if s.Verbose {
log.Debugln(log.CommunicationMgr, "Slack: Websocket connected successfully.")
}
s.Connected = true
go s.WebsocketKeepAlive()
}
func (s *Slack) handleReconnectResponse(resp []byte) error {
type reconnectResponse struct {
URL string `json:"url"`
}
var recURL reconnectResponse
err := json.Unmarshal(resp, &recURL)
if err != nil {
return err
}
s.ReconnectURL = recURL.URL
if s.Verbose {
log.Debugf(log.CommunicationMgr, "Slack: Reconnect URL set to %s\n", s.ReconnectURL)
}
return nil
}
// WebsocketKeepAlive sends a ping every 5 minutes to keep connection alive
func (s *Slack) WebsocketKeepAlive() {
ticker := time.NewTicker(5 * time.Minute)
defer ticker.Stop()
for {
<-ticker.C
if err := s.WebsocketSend("ping", ""); err != nil {
log.Errorf(log.CommunicationMgr, "Slack: WebsocketKeepAlive() error %s\n", err)
}
}
}
// WebsocketSend sends a message via the websocket connection
func (s *Slack) WebsocketSend(eventType, text string) error {
s.Lock()
defer s.Unlock()
newMessage := SendMessage{
ID: time.Now().Unix(),
Type: eventType,
Channel: s.TargetChannelID,
Text: text,
}
data, err := json.Marshal(newMessage)
if err != nil {
return err
}
if s.Verbose {
log.Debugf(log.CommunicationMgr, "Slack: Sending websocket message: %s\n", string(data))
}
if s.WebsocketConn == nil {
return errors.New("websocket not connected")
}
return s.WebsocketConn.WriteMessage(websocket.TextMessage, data)
}
// HandleMessage handles incoming messages and/or commands from slack
func (s *Slack) HandleMessage(msg *Message) error {
if msg == nil {
return errors.New("slack msg is nil")
}
msg.Text = strings.ToLower(msg.Text)
switch {
case strings.Contains(msg.Text, cmdStatus):
return s.WebsocketSend("message", s.GetStatus())
case strings.Contains(msg.Text, cmdHelp):
return s.WebsocketSend("message", getHelp)
default:
return s.WebsocketSend("message", "GoCryptoTrader SlackBot - Command Unknown!")
}
}