mirror of
https://github.com/d0zingcat/gocryptotrader.git
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113 lines
2.2 KiB
Go
113 lines
2.2 KiB
Go
package asset
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import (
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"strings"
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)
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// Item stores the asset type
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type Item string
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// Items stores a list of assets types
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type Items []Item
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// Const vars for asset package
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const (
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Spot = Item("spot")
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Margin = Item("margin")
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Index = Item("index")
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Binary = Item("binary")
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PerpetualContract = Item("perpetualcontract")
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PerpetualSwap = Item("perpetualswap")
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Futures = Item("futures")
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UpsideProfitContract = Item("upsideprofitcontract")
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DownsideProfitContract = Item("downsideprofitcontract")
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)
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// Supported returns a list of supported asset types
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func Supported() Items {
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var a Items
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a = append(a,
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Spot,
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Margin,
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Index,
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Binary,
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PerpetualContract,
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PerpetualSwap,
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Futures,
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UpsideProfitContract,
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DownsideProfitContract,
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)
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return a
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}
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// returns an Item to string
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func (a Item) String() string {
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return string(a)
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}
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// Strings converts an asset type array to a string array
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func (a Items) Strings() []string {
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var assets []string
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for x := range a {
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assets = append(assets, string(a[x]))
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}
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return assets
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}
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// Contains returns whether or not the supplied asset exists
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// in the list of Items
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func (a Items) Contains(asset Item) bool {
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if !IsValid(asset) {
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return false
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}
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for x := range a {
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if a[x] == asset {
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return true
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}
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}
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return false
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}
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// JoinToString joins an asset type array and converts it to a string
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// with the supplied separator
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func (a Items) JoinToString(separator string) string {
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return strings.Join(a.Strings(), separator)
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}
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// IsValid returns whether or not the supplied asset type is valid or
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// not
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func IsValid(input Item) bool {
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a := Supported()
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for x := range a {
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if strings.EqualFold(a[x].String(), input.String()) {
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return true
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}
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}
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return false
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}
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// New takes an input of asset types as string and returns an Items
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// array
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func New(input string) Items {
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if !strings.Contains(input, ",") {
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if IsValid(Item(input)) {
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return Items{
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Item(input),
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}
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}
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return nil
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}
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assets := strings.Split(input, ",")
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var result Items
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for x := range assets {
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if !IsValid(Item(assets[x])) {
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return nil
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}
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result = append(result, Item(assets[x]))
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}
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return result
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}
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