mirror of
https://github.com/d0zingcat/gocryptotrader.git
synced 2026-05-13 23:16:45 +00:00
* gateio: Add multi asset websocket support WIP. * meow * Add tests and shenanigans * integrate flushing and for enabling/disabling pairs from rpc shenanigans * some changes * linter: fixes strikes again. * Change name ConnectionAssociation -> ConnectionCandidate for better clarity on purpose. Change connections map to point to candidate to track subscriptions for future dynamic connections holder and drop struct ConnectionDetails. * Add subscription tests (state functional) * glorious:nits + proxy handling * Spelling * linter: fixerino * instead of nil, dont do nil. * clean up nils * cya nils * don't need to set URL or check if its running * stream match update * update tests * linter: fix * glorious: nits + handle context cancellations * stop ping handler routine leak * * Fix bug where reader routine on error that is not a disconnection error but websocket frame error or anything really makes the reader routine return and then connection never cycles and the buffer gets filled. * Handle reconnection via an errors.Is check which is simpler and in that scope allow for quick disconnect reconnect without waiting for connection cycle. * Dial now uses code from DialContext but just calls context.Background() * Don't allow reader to return on parse binary response error. Just output error and return a non nil response * Allow rollback on connect on any error across all connections * fix shadow jutsu * glorious/gk: nitters - adds in ws mock server * linter: fix * fix deadlock on connection as the previous channel had no reader and would hang connection reader for eternity. * glorious: whooops * gk: nits * Leak issue and edge case * Websocket: Add SendMessageReturnResponses * whooooooopsie * gk: nitssssss * Update exchanges/stream/stream_match.go Co-authored-by: Gareth Kirwan <gbjkirwan@gmail.com> * Update exchanges/stream/stream_match_test.go Co-authored-by: Gareth Kirwan <gbjkirwan@gmail.com> * linter: appease the linter gods * gk: nits * gk: drain brain * started * more changes before merge match pr * gateio: still building out * gateio: finish spot * fix up tests in gateio * Add tests for stream package * rm unused field * glorious: nits * rn files, specifically set function names to asset and offload routing to websocket type. * linter: fix * glorious: nits * add counter and update gateio * fix collision issue * Update exchanges/stream/websocket.go Co-authored-by: Scott <gloriousCode@users.noreply.github.com> * glorious: nits * add tests * linter: fix * After merge * Add error connection info * upgrade to upstream merge * Fix edge case where it does not reconnect made by an already closed connection * stream coverage * glorious: nits * glorious: nits removed asset error handling in stream package * linter: fix * rm block * Add basic readme * fix asset enabled flush cycle for multi connection * spella: fix * linter: fix * Add glorious suggestions, fix some race thing * reinstate name before any routine gets spawned * stop on error in mock tests * glorious: nits * glorious: nits found in CI build * Add test for drain, bumped wait times as there seems to be something happening on macos CI builds, used context.WithTimeout because its instant. * mutex across shutdown and connect for protection * lint: fix * test time withoffset, reinstate stop * fix whoops * const trafficCheckInterval; rm testmain * y * fix lint * bump time check window * stream: fix intermittant test failures while testing routines and remove code that is not needed. * spells * cant do what I did * protect race due to routine. * update testURL * use mock websocket connection instead of test URL's * linter: fix * remove url because its throwing errors on CI builds * connections drop all the time, don't need to worry about not being able to echo back ws data as it can be easily reviewed _test file side. * remove another superfluous url thats not really set up for this * spawn overwatch routine when there is no errors, inline checker instead of waiting for a time period, add sleep inline with echo handler as this is really quick and wanted to ensure that latency is handing correctly * linter: fixerino uperino * glorious: panix * linter: things * whoops * dont need to make consecutive Unix() calls * websocket: fix potential panic on error and no responses and adding waitForResponses * rm json parser and handle in json package instead * linter: fix * linter: fix again * * change field name OutboundRequestSignature to WrapperDefinedConnectionSignature for agnostic inbound and outbound connections. * change method name GetOutboundConnection to GetConnection for agnostic inbound and outbound connections. * drop outbound field map for improved performance just using a range and field check (less complex as well) * change field name connections to connectionToWrapper for better clarity * spells and magic and wands * glorious: nits * comparable check for signature * mv err var * glorious: nits and stuff * attempt to fix race * glorious: nits * gk: nits; engine log cleanup * gk: nits; OCD * gk: nits; move function change file names * gk: nits; 🚀 * gk: nits; convert variadic function and message inspection to interface and include a specific function for that handling so as to not need nil on every call * gk: nits; continued * gk: engine nits; rm loaded exchange * gk: nits; drop WebsocketLoginResponse * stream: Add match method EnsureMatchWithData * gk: nits; rn Inspect to IsFinal * gk: nits; rn to MessageFilter * linter: fix * gateio: update rate limit definitions (cherry-pick) * Add test and missing * Shared REST rate limit definitions with Websocket service, set lookup item to nil for systems that do not require rate limiting; add glorious nit * integrate rate limits for websocket trading spot * bitstamp: fix issue * glorious: nits * ch name and commentary * fix bug add test * rm a thing * fix test * Update engine/engine.go Co-authored-by: Adrian Gallagher <adrian.gallagher@thrasher.io> * thrasher: nits * Update exchanges/stream/stream_match_test.go Co-authored-by: Adrian Gallagher <adrian.gallagher@thrasher.io> * Update exchanges/stream/stream_match_test.go Co-authored-by: Adrian Gallagher <adrian.gallagher@thrasher.io> * GK: nits rn websocket functions * explicit function names for single to multi outbound orders * linter: fix --------- Co-authored-by: shazbert <ryan.oharareid@thrasher.io> Co-authored-by: Gareth Kirwan <gbjkirwan@gmail.com> Co-authored-by: Scott <gloriousCode@users.noreply.github.com> Co-authored-by: Adrian Gallagher <adrian.gallagher@thrasher.io>
382 lines
13 KiB
Go
382 lines
13 KiB
Go
package stream
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import (
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"bytes"
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"compress/flate"
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"compress/gzip"
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"context"
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"crypto/rand"
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"math/big"
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"net"
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"net/http"
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"net/url"
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"strings"
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"sync/atomic"
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"time"
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"github.com/gorilla/websocket"
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"github.com/thrasher-corp/gocryptotrader/exchanges/request"
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"github.com/thrasher-corp/gocryptotrader/log"
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)
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var (
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// errConnectionFault is a connection fault error which alerts the system that a connection cycle needs to take place.
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errConnectionFault = errors.New("connection fault")
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errWebsocketIsDisconnected = errors.New("websocket connection is disconnected")
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errRateLimitNotFound = errors.New("rate limit definition not found")
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)
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// Dial sets proxy urls and then connects to the websocket
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func (w *WebsocketConnection) Dial(dialer *websocket.Dialer, headers http.Header) error {
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return w.DialContext(context.Background(), dialer, headers)
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}
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// DialContext sets proxy urls and then connects to the websocket
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func (w *WebsocketConnection) DialContext(ctx context.Context, dialer *websocket.Dialer, headers http.Header) error {
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if w.ProxyURL != "" {
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proxy, err := url.Parse(w.ProxyURL)
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if err != nil {
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return err
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}
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dialer.Proxy = http.ProxyURL(proxy)
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}
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var err error
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var conStatus *http.Response
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w.Connection, conStatus, err = dialer.DialContext(ctx, w.URL, headers)
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if err != nil {
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if conStatus != nil {
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_ = conStatus.Body.Close()
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return fmt.Errorf("%s websocket connection: %v %v %v Error: %w", w.ExchangeName, w.URL, conStatus, conStatus.StatusCode, err)
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}
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return fmt.Errorf("%s websocket connection: %v Error: %w", w.ExchangeName, w.URL, err)
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}
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_ = conStatus.Body.Close()
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if w.Verbose {
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log.Infof(log.WebsocketMgr, "%v Websocket connected to %s\n", w.ExchangeName, w.URL)
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}
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select {
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case w.Traffic <- struct{}{}:
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default:
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}
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w.setConnectedStatus(true)
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return nil
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}
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// SendJSONMessage sends a JSON encoded message over the connection
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func (w *WebsocketConnection) SendJSONMessage(ctx context.Context, epl request.EndpointLimit, data any) error {
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return w.writeToConn(ctx, epl, func() error {
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if request.IsVerbose(ctx, w.Verbose) {
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if msg, err := json.Marshal(data); err == nil { // WriteJSON will error for us anyway
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log.Debugf(log.WebsocketMgr, "%v %v: Sending message: %v", w.ExchangeName, removeURLQueryString(w.URL), string(msg))
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}
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}
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return w.Connection.WriteJSON(data)
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})
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}
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// SendRawMessage sends a message over the connection without JSON encoding it
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func (w *WebsocketConnection) SendRawMessage(ctx context.Context, epl request.EndpointLimit, messageType int, message []byte) error {
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return w.writeToConn(ctx, epl, func() error {
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if request.IsVerbose(ctx, w.Verbose) {
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log.Debugf(log.WebsocketMgr, "%v %v: Sending message: %v", w.ExchangeName, removeURLQueryString(w.URL), string(message))
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}
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return w.Connection.WriteMessage(messageType, message)
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})
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}
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func (w *WebsocketConnection) writeToConn(ctx context.Context, epl request.EndpointLimit, writeConn func() error) error {
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if !w.IsConnected() {
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return fmt.Errorf("%v websocket connection: cannot send message %w", w.ExchangeName, errWebsocketIsDisconnected)
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}
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var rl *request.RateLimiterWithWeight
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if w.RateLimitDefinitions != nil {
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var ok bool
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if rl, ok = w.RateLimitDefinitions[epl]; !ok && w.RateLimit == nil {
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// Return an error if no specific connection rate limit is found for the endpoint but a global rate limit is
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// set. This ensures the system attempts to apply rate limiting, prioritizing endpoint-specific limits
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// if they are defined.
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return fmt.Errorf("%s websocket connection: %w for %v", w.ExchangeName, errRateLimitNotFound, epl)
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}
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}
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if rl == nil {
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// If a global rate limit definition is not found, use the connection rate limit as a fallback.
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rl = w.RateLimit
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}
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if rl != nil {
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if err := request.RateLimit(ctx, rl); err != nil {
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return fmt.Errorf("%s websocket connection: rate limit error: %w", w.ExchangeName, err)
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}
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}
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// This lock acts as a rolling gate to prevent WriteMessage panics. Acquire after rate limit check.
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w.writeControl.Lock()
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defer w.writeControl.Unlock()
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return writeConn()
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}
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// SetupPingHandler will automatically send ping or pong messages based on
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// WebsocketPingHandler configuration
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func (w *WebsocketConnection) SetupPingHandler(epl request.EndpointLimit, handler PingHandler) {
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if handler.UseGorillaHandler {
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w.Connection.SetPingHandler(func(msg string) error {
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err := w.Connection.WriteControl(handler.MessageType, []byte(msg), time.Now().Add(handler.Delay))
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if err == websocket.ErrCloseSent {
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return nil
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} else if e, ok := err.(net.Error); ok && e.Timeout() {
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return nil
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}
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return err
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})
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return
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}
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w.Wg.Add(1)
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go func() {
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defer w.Wg.Done()
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ticker := time.NewTicker(handler.Delay)
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for {
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select {
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case <-w.shutdown:
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ticker.Stop()
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return
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case <-ticker.C:
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err := w.SendRawMessage(context.TODO(), epl, handler.MessageType, handler.Message)
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if err != nil {
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log.Errorf(log.WebsocketMgr, "%v websocket connection: ping handler failed to send message [%s]: %v", w.ExchangeName, handler.Message, err)
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return
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}
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}
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}
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}()
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}
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// setConnectedStatus sets connection status if changed it will return true.
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// TODO: Swap out these atomic switches and opt for sync.RWMutex.
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func (w *WebsocketConnection) setConnectedStatus(b bool) bool {
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if b {
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return atomic.SwapInt32(&w.connected, 1) == 0
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}
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return atomic.SwapInt32(&w.connected, 0) == 1
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}
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// IsConnected exposes websocket connection status
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func (w *WebsocketConnection) IsConnected() bool {
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return atomic.LoadInt32(&w.connected) == 1
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}
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// ReadMessage reads messages, can handle text, gzip and binary
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func (w *WebsocketConnection) ReadMessage() Response {
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mType, resp, err := w.Connection.ReadMessage()
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if err != nil {
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// If any error occurs, a Response{Raw: nil, Type: 0} is returned, causing the
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// reader routine to exit. This leaves the connection without an active reader,
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// leading to potential buffer issue from the ongoing websocket writes.
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// Such errors are passed to `w.readMessageErrors` when the connection is active.
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// The `connectionMonitor` handles these errors by flushing the buffer, reconnecting,
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// and resubscribing to the websocket to restore the connection.
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if w.setConnectedStatus(false) {
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// NOTE: When w.setConnectedStatus() returns true the underlying
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// state was changed and this infers that the connection was
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// externally closed and an error is reported else Shutdown()
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// method on WebsocketConnection type has been called and can
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// be skipped.
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select {
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case w.readMessageErrors <- fmt.Errorf("%w: %w", err, errConnectionFault):
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default:
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// bypass if there is no receiver, as this stops it returning
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// when shutdown is called.
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log.Warnf(log.WebsocketMgr, "%s failed to relay error: %v", w.ExchangeName, err)
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}
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}
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return Response{}
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}
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select {
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case w.Traffic <- struct{}{}:
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default: // Non-Blocking write ensures 1 buffered signal per trafficCheckInterval to avoid flooding
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}
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var standardMessage []byte
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switch mType {
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case websocket.TextMessage:
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standardMessage = resp
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case websocket.BinaryMessage:
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standardMessage, err = w.parseBinaryResponse(resp)
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if err != nil {
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log.Errorf(log.WebsocketMgr, "%v %v: Parse binary response error: %v", w.ExchangeName, removeURLQueryString(w.URL), err)
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return Response{Raw: []byte(``)} // Non-nil response to avoid the reader returning on this case.
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}
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}
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if w.Verbose {
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log.Debugf(log.WebsocketMgr, "%v %v: Message received: %v", w.ExchangeName, removeURLQueryString(w.URL), string(standardMessage))
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}
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return Response{Raw: standardMessage, Type: mType}
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}
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// parseBinaryResponse parses a websocket binary response into a usable byte array
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func (w *WebsocketConnection) parseBinaryResponse(resp []byte) ([]byte, error) {
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var reader io.ReadCloser
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var err error
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if len(resp) >= 2 && resp[0] == 31 && resp[1] == 139 { // Detect GZIP
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reader, err = gzip.NewReader(bytes.NewReader(resp))
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if err != nil {
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return nil, err
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}
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} else {
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reader = flate.NewReader(bytes.NewReader(resp))
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}
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standardMessage, err := io.ReadAll(reader)
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if err != nil {
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return nil, err
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}
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return standardMessage, reader.Close()
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}
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// GenerateMessageID generates a message ID for the individual connection.
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// If a bespoke function is set (by using SetupNewConnection) it will use that,
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// otherwise it will use the defaultGenerateMessageID function.
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func (w *WebsocketConnection) GenerateMessageID(highPrec bool) int64 {
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if w.bespokeGenerateMessageID != nil {
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return w.bespokeGenerateMessageID(highPrec)
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}
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return w.defaultGenerateMessageID(highPrec)
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}
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// defaultGenerateMessageID generates the default message ID
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func (w *WebsocketConnection) defaultGenerateMessageID(highPrec bool) int64 {
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var minValue int64 = 1e8
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var maxValue int64 = 2e8
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if highPrec {
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maxValue = 2e12
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minValue = 1e12
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}
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// utilization of hard coded positive numbers and default crypto/rand
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// io.reader will panic on error instead of returning
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randomNumber, err := rand.Int(rand.Reader, big.NewInt(maxValue-minValue+1))
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if err != nil {
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panic(err)
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}
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return randomNumber.Int64() + minValue
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}
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// Shutdown shuts down and closes specific connection
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func (w *WebsocketConnection) Shutdown() error {
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if w == nil || w.Connection == nil {
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return nil
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}
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w.setConnectedStatus(false)
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w.writeControl.Lock()
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defer w.writeControl.Unlock()
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return w.Connection.NetConn().Close()
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}
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// SetURL sets connection URL
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func (w *WebsocketConnection) SetURL(url string) {
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w.URL = url
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}
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// SetProxy sets connection proxy
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func (w *WebsocketConnection) SetProxy(proxy string) {
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w.ProxyURL = proxy
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}
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// GetURL returns the connection URL
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func (w *WebsocketConnection) GetURL() string {
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return w.URL
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}
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// SendMessageReturnResponse will send a WS message to the connection and wait for response
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func (w *WebsocketConnection) SendMessageReturnResponse(ctx context.Context, epl request.EndpointLimit, signature, request any) ([]byte, error) {
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resps, err := w.SendMessageReturnResponses(ctx, epl, signature, request, 1)
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if err != nil {
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return nil, err
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}
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return resps[0], nil
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}
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// SendMessageReturnResponses will send a WS message to the connection and wait for N responses
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// An error of ErrSignatureTimeout can be ignored if individual responses are being otherwise tracked
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func (w *WebsocketConnection) SendMessageReturnResponses(ctx context.Context, epl request.EndpointLimit, signature, payload any, expected int) ([][]byte, error) {
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return w.SendMessageReturnResponsesWithInspector(ctx, epl, signature, payload, expected, nil)
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}
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// SendMessageReturnResponsesWithInspector will send a WS message to the connection and wait for N responses
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// An error of ErrSignatureTimeout can be ignored if individual responses are being otherwise tracked
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func (w *WebsocketConnection) SendMessageReturnResponsesWithInspector(ctx context.Context, epl request.EndpointLimit, signature, payload any, expected int, messageInspector Inspector) ([][]byte, error) {
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outbound, err := json.Marshal(payload)
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if err != nil {
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return nil, fmt.Errorf("error marshaling json for %s: %w", signature, err)
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}
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ch, err := w.Match.Set(signature, expected)
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if err != nil {
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return nil, err
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}
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start := time.Now()
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err = w.SendRawMessage(ctx, epl, websocket.TextMessage, outbound)
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if err != nil {
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return nil, err
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}
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resps, err := w.waitForResponses(ctx, signature, ch, expected, messageInspector)
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if err != nil {
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return nil, err
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}
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if w.Reporter != nil {
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w.Reporter.Latency(w.ExchangeName, outbound, time.Since(start))
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}
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return resps, err
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}
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// waitForResponses waits for N responses from a channel
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func (w *WebsocketConnection) waitForResponses(ctx context.Context, signature any, ch <-chan []byte, expected int, messageInspector Inspector) ([][]byte, error) {
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timeout := time.NewTimer(w.ResponseMaxLimit * time.Duration(expected))
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defer timeout.Stop()
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resps := make([][]byte, 0, expected)
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inspection:
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for range expected {
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select {
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case resp := <-ch:
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resps = append(resps, resp)
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// Checks recently received message to determine if this is in fact the final message in a sequence of messages.
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if messageInspector != nil && messageInspector.IsFinal(resp) {
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w.Match.RemoveSignature(signature)
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break inspection
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}
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case <-timeout.C:
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w.Match.RemoveSignature(signature)
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return nil, fmt.Errorf("%s %w %v", w.ExchangeName, ErrSignatureTimeout, signature)
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case <-ctx.Done():
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w.Match.RemoveSignature(signature)
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return nil, ctx.Err()
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}
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}
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// Only check context verbosity. If the exchange is verbose, it will log the responses in the ReadMessage() call.
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if request.IsVerbose(ctx, false) {
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for i := range resps {
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log.Debugf(log.WebsocketMgr, "%v %v: Received response [%d/%d]: %v", w.ExchangeName, removeURLQueryString(w.URL), i+1, len(resps), string(resps[i]))
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}
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}
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return resps, nil
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}
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func removeURLQueryString(url string) string {
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if index := strings.Index(url, "?"); index != -1 {
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return url[:index]
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}
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return url
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}
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