Files
gocryptotrader/currency/manager.go
Scott fcc5ad4551 exchanges/qa: Add exchange wrapper testing suite (#1159)
* initial concept of a nice validation tester for exchanges

* adds some datahandler design

* expand testing

* more tests and fixes

* minor end of day fix for bithumb

* fixes implementation issues

* more test coverage and improvements, but not sure if i should continue

* fix more wrapper implementations

* adds error type, more fixes

* changes signature, fixes implementations

* fixes more wrapper implementations

* one more bit

* more cleanup

* WOW things work?

* lintle 1/1337

* mini bump

* fixes all linting

* neaten

* GetOrderInfo+ asset pair fixes+improvements

* adds new websocket test

* expand ws testing

* fix bug, expand tests, improve implementation

* code coverage of a lot of new codes

* fixes everything

* reverts accidental changes

* minor fixes from reviewing code

* removes Bitfinex cancelBatchOrder implementation

* fixes dumb baby typo for babies

* mini nit fixes

* so many nits to address

* addresses all the nits

* Titlecase

* switcheroo

* removes websocket testing for now

* fix appveyor, minor test fix

* fixes typo, re-kindles killed kode

* skip binance wrapper tests when running CI

* expired context, huobi okx fixes

* kodespull

* fix ordering

* time fix because why not

* fix exmo, others

* hopefully this fixes all of my life's problems

* last thing today

* huobi, more like hypotrophy

* golangci-lint, more like mypooroldknee-splint

* fix huobi times by removing them

* should fix okx currency issues

* blocks the application

* adds last little contingency for pairs

* addresses most nits and new problems

* lovely fixed before seeing why okx sucks

* fixes issues with okx websocket

* the classic receieieivaier

* lintle

* adds test and fixes existing tests

* expands error handling messages during setup

* fixes dumb okx bugs introduced

* quick fix for lint and exmo

* fixes nixes

* fix exmo deposit issue

* lint

* fixes issue with extra asset runs missing

* fix surprise race

* all the lint and merge fixes

* fixes surprise bugs in OKx

* fixes issues with times and chains

* fixing all the merge stuff

* merge fix

* rm logs and a panic potential

* lovely lint lament

* an easy demonstration of scenario, but not of initial purpose

* put it in the bin

* Revert "put it in the bin"

This reverts commit 15c6490f713233d43f10957367fcbf18e3818bdd.

* re-add after immediate error popup

* fix mini poor test design

* okx okay

* merge fixes

* fixes issues discovered in lovely test

* I FORGOT TO COMMIT THIS

* nit fixaroonaboo

* forgoetten test fix

* revert old okx asset intrument work

* fixes

* revert problems I didnt understand. update bybit

* fix merge bugs

* test cleanup

* further improvements

* reshuffle and lint

* rm redundant CI_TEST by rm the CI_TEST field that is redundant

* path fix

* move to its own section, dont run on 32 bit + appveyor

* lint

* fix lbank

* address nits

* let it rip

* fix failing test time range

* niteroo boogaloo

* mod tidy, use common.SimpleTimeFormat
2023-07-03 11:09:43 +10:00

452 lines
11 KiB
Go

package currency
import (
"encoding/json"
"errors"
"fmt"
"github.com/thrasher-corp/gocryptotrader/common"
"github.com/thrasher-corp/gocryptotrader/common/convert"
"github.com/thrasher-corp/gocryptotrader/exchanges/asset"
)
var (
// ErrAssetAlreadyEnabled defines an error for the pairs management system
// that declares the asset is already enabled.
ErrAssetAlreadyEnabled = errors.New("asset already enabled")
// ErrPairAlreadyEnabled returns when enabling a pair that is already enabled
ErrPairAlreadyEnabled = errors.New("pair already enabled")
// ErrPairNotFound is returned when a currency pair is not found
ErrPairNotFound = errors.New("pair not found")
// ErrAssetIsNil is an error when the asset has not been populated by the
// configuration
ErrAssetIsNil = errors.New("asset is nil")
// ErrPairNotContainedInAvailablePairs defines an error when a pair is not
// contained in the available pairs list and is not supported by the
// exchange for that asset type.
ErrPairNotContainedInAvailablePairs = errors.New("pair not contained in available pairs")
errPairStoreIsNil = errors.New("pair store is nil")
errPairFormatIsNil = errors.New("pair format is nil")
errAssetNotFound = errors.New("asset type not found")
)
// GetAssetTypes returns a list of stored asset types
func (p *PairsManager) GetAssetTypes(enabled bool) asset.Items {
p.m.RLock()
defer p.m.RUnlock()
assetTypes := make(asset.Items, 0, len(p.Pairs))
for k, ps := range p.Pairs {
if enabled && (ps.AssetEnabled == nil || !*ps.AssetEnabled) {
continue
}
assetTypes = append(assetTypes, k)
}
return assetTypes
}
// Get gets the currency pair config based on the asset type
func (p *PairsManager) Get(a asset.Item) (*PairStore, error) {
if !a.IsValid() {
return nil, fmt.Errorf("%s %w", a, asset.ErrNotSupported)
}
p.m.RLock()
defer p.m.RUnlock()
c, ok := p.Pairs[a]
if !ok {
return nil,
fmt.Errorf("cannot get pair store, %v %w", a, asset.ErrNotSupported)
}
return c.copy()
}
// Store stores a new currency pair config based on its asset type
func (p *PairsManager) Store(a asset.Item, ps *PairStore) error {
if !a.IsValid() {
return fmt.Errorf("%s %w", a, asset.ErrNotSupported)
}
cpy, err := ps.copy()
if err != nil {
return err
}
p.m.Lock()
if p.Pairs == nil {
p.Pairs = make(map[asset.Item]*PairStore)
}
p.Pairs[a] = cpy
p.m.Unlock()
return nil
}
// Delete deletes a map entry based on the supplied asset type
func (p *PairsManager) Delete(a asset.Item) {
p.m.Lock()
delete(p.Pairs, a)
p.m.Unlock()
}
// GetPairs gets a list of stored pairs based on the asset type and whether
// they're enabled or not
func (p *PairsManager) GetPairs(a asset.Item, enabled bool) (Pairs, error) {
if !a.IsValid() {
return nil, fmt.Errorf("%s %w", a, asset.ErrNotSupported)
}
p.m.RLock()
defer p.m.RUnlock()
pairStore, ok := p.Pairs[a]
if !ok {
return nil, nil
}
if !enabled {
availPairs := make(Pairs, len(pairStore.Available))
copy(availPairs, pairStore.Available)
return availPairs, nil
}
lenCheck := len(pairStore.Enabled)
if lenCheck == 0 {
return nil, nil
}
// NOTE: enabledPairs is declared before the next check for comparison
// reasons within exchange update pairs functionality.
enabledPairs := make(Pairs, lenCheck)
copy(enabledPairs, pairStore.Enabled)
err := pairStore.Available.ContainsAll(pairStore.Enabled, true)
if err != nil {
err = fmt.Errorf("%w of asset type %s", err, a)
}
return enabledPairs, err
}
// StoreFormat stores a new format for request or config format.
func (p *PairsManager) StoreFormat(a asset.Item, pFmt *PairFormat, config bool) error {
if !a.IsValid() {
return fmt.Errorf("%s %w", a, asset.ErrNotSupported)
}
if pFmt == nil {
return errPairFormatIsNil
}
cpy := *pFmt
p.m.Lock()
defer p.m.Unlock()
if p.Pairs == nil {
p.Pairs = make(map[asset.Item]*PairStore)
}
pairStore, ok := p.Pairs[a]
if !ok {
pairStore = new(PairStore)
p.Pairs[a] = pairStore
}
if config {
pairStore.ConfigFormat = &cpy
} else {
pairStore.RequestFormat = &cpy
}
return nil
}
// StorePairs stores a list of pairs based on the asset type and whether
// they're enabled or not
func (p *PairsManager) StorePairs(a asset.Item, pairs Pairs, enabled bool) error {
if !a.IsValid() {
return fmt.Errorf("%s %w", a, asset.ErrNotSupported)
}
// NOTE: Length check not needed in this scenario as it has the ability to
// remove the entire stored list if needed.
cpy := make(Pairs, len(pairs))
copy(cpy, pairs)
p.m.Lock()
defer p.m.Unlock()
if p.Pairs == nil {
p.Pairs = make(map[asset.Item]*PairStore)
}
pairStore, ok := p.Pairs[a]
if !ok {
pairStore = new(PairStore)
p.Pairs[a] = pairStore
}
if enabled {
pairStore.Enabled = cpy
} else {
pairStore.Available = cpy
}
return nil
}
// EnsureOnePairEnabled not all assets have pairs, eg options
// search for an asset that does and enable one if none are enabled
// error if no currency pairs found for an entire exchange
// returns the asset and pair of a pair if it has been enabled
func (p *PairsManager) EnsureOnePairEnabled() (Pair, asset.Item, error) {
if p == nil {
return EMPTYPAIR, asset.Empty, common.ErrNilPointer
}
p.m.Lock()
defer p.m.Unlock()
for _, v := range p.Pairs {
if v.AssetEnabled == nil ||
!*v.AssetEnabled ||
len(v.Available) == 0 {
continue
}
if len(v.Enabled) > 0 {
return EMPTYPAIR, asset.Empty, nil
}
}
for k, v := range p.Pairs {
if v.AssetEnabled == nil ||
!*v.AssetEnabled ||
len(v.Available) == 0 {
continue
}
rp, err := v.Available.GetRandomPair()
if err != nil {
return EMPTYPAIR, asset.Empty, err
}
p.Pairs[k].Enabled = v.Enabled.Add(rp)
return rp, k, nil
}
return EMPTYPAIR, asset.Empty, ErrCurrencyPairsEmpty
}
// DisablePair removes the pair from the enabled pairs list if found
func (p *PairsManager) DisablePair(a asset.Item, pair Pair) error {
if !a.IsValid() {
return fmt.Errorf("%s %w", a, asset.ErrNotSupported)
}
if pair.IsEmpty() {
return ErrCurrencyPairEmpty
}
p.m.Lock()
defer p.m.Unlock()
pairStore, err := p.getPairStoreRequiresLock(a)
if err != nil {
return err
}
enabled, err := pairStore.Enabled.Remove(pair)
if err != nil {
return err
}
pairStore.Enabled = enabled
return nil
}
// EnablePair adds a pair to the list of enabled pairs if it exists in the list
// of available pairs and isn't already added
func (p *PairsManager) EnablePair(a asset.Item, pair Pair) error {
if !a.IsValid() {
return fmt.Errorf("%s %w", a, asset.ErrNotSupported)
}
if pair.IsEmpty() {
return ErrCurrencyPairEmpty
}
p.m.Lock()
defer p.m.Unlock()
pairStore, err := p.getPairStoreRequiresLock(a)
if err != nil {
return err
}
if pairStore.Enabled.Contains(pair, true) {
return fmt.Errorf("%s %w", pair, ErrPairAlreadyEnabled)
}
if !pairStore.Available.Contains(pair, true) {
return fmt.Errorf("%s %w in the list of available pairs",
pair, ErrPairNotFound)
}
pairStore.Enabled = pairStore.Enabled.Add(pair)
return nil
}
// IsAssetPairEnabled checks if a pair is enabled for an enabled asset type
func (p *PairsManager) IsAssetPairEnabled(a asset.Item, pair Pair) error {
if !a.IsValid() {
return fmt.Errorf("%s %w", a, asset.ErrNotSupported)
}
if pair.IsEmpty() {
return ErrCurrencyPairEmpty
}
p.m.RLock()
defer p.m.RUnlock()
pairStore, err := p.getPairStoreRequiresLock(a)
if err != nil {
return err
}
if pairStore.AssetEnabled == nil {
return fmt.Errorf("%s %w", a, ErrAssetIsNil)
}
if !*pairStore.AssetEnabled {
return fmt.Errorf("%s %w", a, asset.ErrNotEnabled)
}
if !pairStore.Enabled.Contains(pair, true) {
return fmt.Errorf("%s %w", pair, ErrPairNotFound)
}
return nil
}
// IsAssetEnabled checks to see if an asset is enabled
func (p *PairsManager) IsAssetEnabled(a asset.Item) error {
if !a.IsValid() {
return fmt.Errorf("%s %w", a, asset.ErrNotSupported)
}
p.m.RLock()
defer p.m.RUnlock()
pairStore, err := p.getPairStoreRequiresLock(a)
if err != nil {
return err
}
if pairStore.AssetEnabled == nil {
return fmt.Errorf("%s %w", a, ErrAssetIsNil)
}
if !*pairStore.AssetEnabled {
return fmt.Errorf("%s %w", a, asset.ErrNotEnabled)
}
return nil
}
// SetAssetEnabled sets if an asset is enabled or disabled for first run
func (p *PairsManager) SetAssetEnabled(a asset.Item, enabled bool) error {
if !a.IsValid() {
return fmt.Errorf("%s %w", a, asset.ErrNotSupported)
}
p.m.Lock()
defer p.m.Unlock()
pairStore, err := p.getPairStoreRequiresLock(a)
if err != nil {
return err
}
if pairStore.AssetEnabled == nil {
pairStore.AssetEnabled = convert.BoolPtr(enabled)
return nil
}
if !*pairStore.AssetEnabled && !enabled {
return errors.New("asset already disabled")
} else if *pairStore.AssetEnabled && enabled {
return ErrAssetAlreadyEnabled
}
*pairStore.AssetEnabled = enabled
return nil
}
func (p *PairsManager) getPairStoreRequiresLock(a asset.Item) (*PairStore, error) {
if p.Pairs == nil {
return nil, errors.New("pair manager not initialised")
}
pairStore, ok := p.Pairs[a]
if !ok {
return nil, fmt.Errorf("%w %v", errAssetNotFound, a)
}
if pairStore == nil {
return nil, errors.New("currency store is nil")
}
return pairStore, nil
}
// UnmarshalJSON implements the unmarshal json interface so that the key can be
// correctly unmarshalled from a string into a uint.
func (fs *FullStore) UnmarshalJSON(d []byte) error {
var temp map[string]*PairStore
err := json.Unmarshal(d, &temp)
if err != nil {
return err
}
*fs = make(FullStore, len(temp))
for key, val := range temp {
ai, err := asset.New(key)
if err != nil {
return err
}
(*fs)[ai] = val
}
return nil
}
// MarshalJSON implements the marshal json interface so that the key can be
// correctly marshalled from a uint.
func (fs FullStore) MarshalJSON() ([]byte, error) {
temp := make(map[string]*PairStore, len(fs))
for key, val := range fs {
temp[key.String()] = val
}
return json.Marshal(temp)
}
// copy copies and segregates pair store from internal and external calls.
func (ps *PairStore) copy() (*PairStore, error) {
if ps == nil {
return nil, errPairStoreIsNil
}
var assetEnabled *bool
if ps.AssetEnabled != nil {
assetEnabled = convert.BoolPtr(*ps.AssetEnabled)
}
enabled := make(Pairs, len(ps.Enabled))
copy(enabled, ps.Enabled)
avail := make(Pairs, len(ps.Available))
copy(avail, ps.Available)
var rFmt *PairFormat
if ps.RequestFormat != nil {
cpy := *ps.RequestFormat
rFmt = &cpy
}
var cFmt *PairFormat
if ps.ConfigFormat != nil {
cpy := *ps.ConfigFormat
cFmt = &cpy
}
return &PairStore{
AssetEnabled: assetEnabled,
Enabled: enabled,
Available: avail,
RequestFormat: rFmt,
ConfigFormat: cFmt,
}, nil
}