Files
gocryptotrader/exchanges/stream/websocket_connection.go
Ryan O'Hara-Reid 1cabba73b9 common/gateio/stream: add thread-safe counter and overide default GenerateMessageID with connection specific implementation (#1615)
* add counter and update gateio

* Update exchanges/gateio/gateio.go

Co-authored-by: Scott <gloriousCode@users.noreply.github.com>

* thrasher: nits

* add test case

* linter: fix

* revert change

* thrasher nits

---------

Co-authored-by: Ryan O'Hara-Reid <ryan.oharareid@thrasher.io>
Co-authored-by: Scott <gloriousCode@users.noreply.github.com>
2024-08-24 12:18:20 +10:00

335 lines
9.3 KiB
Go

package stream
import (
"bytes"
"compress/flate"
"compress/gzip"
"context"
"crypto/rand"
"encoding/json"
"fmt"
"io"
"math/big"
"net"
"net/http"
"net/url"
"sync/atomic"
"time"
"github.com/gorilla/websocket"
"github.com/thrasher-corp/gocryptotrader/log"
)
// Dial sets proxy urls and then connects to the websocket
func (w *WebsocketConnection) Dial(dialer *websocket.Dialer, headers http.Header) error {
if w.ProxyURL != "" {
proxy, err := url.Parse(w.ProxyURL)
if err != nil {
return err
}
dialer.Proxy = http.ProxyURL(proxy)
}
var err error
var conStatus *http.Response
w.Connection, conStatus, err = dialer.Dial(w.URL, headers)
if err != nil {
if conStatus != nil {
return fmt.Errorf("%s websocket connection: %v %v %v Error: %w", w.ExchangeName, w.URL, conStatus, conStatus.StatusCode, err)
}
return fmt.Errorf("%s websocket connection: %v Error: %w", w.ExchangeName, w.URL, err)
}
defer conStatus.Body.Close()
if w.Verbose {
log.Infof(log.WebsocketMgr, "%v Websocket connected to %s\n", w.ExchangeName, w.URL)
}
select {
case w.Traffic <- struct{}{}:
default:
}
w.setConnectedStatus(true)
return nil
}
// SendJSONMessage sends a JSON encoded message over the connection
func (w *WebsocketConnection) SendJSONMessage(data interface{}) error {
if !w.IsConnected() {
return fmt.Errorf("%s websocket connection: cannot send message to a disconnected websocket", w.ExchangeName)
}
w.writeControl.Lock()
defer w.writeControl.Unlock()
if w.Verbose {
if msg, err := json.Marshal(data); err == nil { // WriteJSON will error for us anyway
log.Debugf(log.WebsocketMgr, "%s websocket connection: sending message: %s\n", w.ExchangeName, msg)
}
}
if w.RateLimit > 0 {
time.Sleep(time.Duration(w.RateLimit) * time.Millisecond)
if !w.IsConnected() {
return fmt.Errorf("%v websocket connection: cannot send message to a disconnected websocket", w.ExchangeName)
}
}
return w.Connection.WriteJSON(data)
}
// SendRawMessage sends a message over the connection without JSON encoding it
func (w *WebsocketConnection) SendRawMessage(messageType int, message []byte) error {
if !w.IsConnected() {
return fmt.Errorf("%v websocket connection: cannot send message to a disconnected websocket", w.ExchangeName)
}
w.writeControl.Lock()
defer w.writeControl.Unlock()
if w.Verbose {
log.Debugf(log.WebsocketMgr, "%v websocket connection: sending message [%s]\n", w.ExchangeName, message)
}
if w.RateLimit > 0 {
time.Sleep(time.Duration(w.RateLimit) * time.Millisecond)
if !w.IsConnected() {
return fmt.Errorf("%v websocket connection: cannot send message to a disconnected websocket", w.ExchangeName)
}
}
if !w.IsConnected() {
return fmt.Errorf("%v websocket connection: cannot send message to a disconnected websocket", w.ExchangeName)
}
return w.Connection.WriteMessage(messageType, message)
}
// SetupPingHandler will automatically send ping or pong messages based on
// WebsocketPingHandler configuration
func (w *WebsocketConnection) SetupPingHandler(handler PingHandler) {
if handler.UseGorillaHandler {
h := func(msg string) error {
err := w.Connection.WriteControl(handler.MessageType,
[]byte(msg),
time.Now().Add(handler.Delay))
if err == websocket.ErrCloseSent {
return nil
} else if e, ok := err.(net.Error); ok && e.Timeout() {
return nil
}
return err
}
w.Connection.SetPingHandler(h)
return
}
w.Wg.Add(1)
defer w.Wg.Done()
go func() {
ticker := time.NewTicker(handler.Delay)
for {
select {
case <-w.ShutdownC:
ticker.Stop()
return
case <-ticker.C:
err := w.SendRawMessage(handler.MessageType, handler.Message)
if err != nil {
log.Errorf(log.WebsocketMgr,
"%v websocket connection: ping handler failed to send message [%s]",
w.ExchangeName,
handler.Message)
return
}
}
}
}()
}
// setConnectedStatus sets connection status if changed it will return true.
// TODO: Swap out these atomic switches and opt for sync.RWMutex.
func (w *WebsocketConnection) setConnectedStatus(b bool) bool {
if b {
return atomic.SwapInt32(&w.connected, 1) == 0
}
return atomic.SwapInt32(&w.connected, 0) == 1
}
// IsConnected exposes websocket connection status
func (w *WebsocketConnection) IsConnected() bool {
return atomic.LoadInt32(&w.connected) == 1
}
// ReadMessage reads messages, can handle text, gzip and binary
func (w *WebsocketConnection) ReadMessage() Response {
mType, resp, err := w.Connection.ReadMessage()
if err != nil {
if IsDisconnectionError(err) {
if w.setConnectedStatus(false) {
// NOTE: When w.setConnectedStatus() returns true the underlying
// state was changed and this infers that the connection was
// externally closed and an error is reported else Shutdown()
// method on WebsocketConnection type has been called and can
// be skipped.
select {
case w.readMessageErrors <- err:
default:
// bypass if there is no receiver, as this stops it returning
// when shutdown is called.
log.Warnf(log.WebsocketMgr,
"%s failed to relay error: %v",
w.ExchangeName,
err)
}
}
}
return Response{}
}
select {
case w.Traffic <- struct{}{}:
default: // Non-Blocking write ensures 1 buffered signal per trafficCheckInterval to avoid flooding
}
var standardMessage []byte
switch mType {
case websocket.TextMessage:
standardMessage = resp
case websocket.BinaryMessage:
standardMessage, err = w.parseBinaryResponse(resp)
if err != nil {
log.Errorf(log.WebsocketMgr,
"%v websocket connection: parseBinaryResponse error: %v",
w.ExchangeName,
err)
return Response{}
}
}
if w.Verbose {
log.Debugf(log.WebsocketMgr,
"%v websocket connection: message received: %v",
w.ExchangeName,
string(standardMessage))
}
return Response{Raw: standardMessage, Type: mType}
}
// parseBinaryResponse parses a websocket binary response into a usable byte array
func (w *WebsocketConnection) parseBinaryResponse(resp []byte) ([]byte, error) {
var reader io.ReadCloser
var err error
if len(resp) >= 2 && resp[0] == 31 && resp[1] == 139 { // Detect GZIP
reader, err = gzip.NewReader(bytes.NewReader(resp))
if err != nil {
return nil, err
}
} else {
reader = flate.NewReader(bytes.NewReader(resp))
}
standardMessage, err := io.ReadAll(reader)
if err != nil {
return nil, err
}
return standardMessage, reader.Close()
}
// GenerateMessageID generates a message ID for the individual connection.
// If a bespoke function is set (by using SetupNewConnection) it will use that,
// otherwise it will use the defaultGenerateMessageID function.
func (w *WebsocketConnection) GenerateMessageID(highPrec bool) int64 {
if w.bespokeGenerateMessageID != nil {
return w.bespokeGenerateMessageID(highPrec)
}
return w.defaultGenerateMessageID(highPrec)
}
// defaultGenerateMessageID generates the default message ID
func (w *WebsocketConnection) defaultGenerateMessageID(highPrec bool) int64 {
var minValue int64 = 1e8
var maxValue int64 = 2e8
if highPrec {
maxValue = 2e12
minValue = 1e12
}
// utilization of hard coded positive numbers and default crypto/rand
// io.reader will panic on error instead of returning
randomNumber, err := rand.Int(rand.Reader, big.NewInt(maxValue-minValue+1))
if err != nil {
panic(err)
}
return randomNumber.Int64() + minValue
}
// Shutdown shuts down and closes specific connection
func (w *WebsocketConnection) Shutdown() error {
if w == nil || w.Connection == nil {
return nil
}
w.setConnectedStatus(false)
return w.Connection.UnderlyingConn().Close()
}
// SetURL sets connection URL
func (w *WebsocketConnection) SetURL(url string) {
w.URL = url
}
// SetProxy sets connection proxy
func (w *WebsocketConnection) SetProxy(proxy string) {
w.ProxyURL = proxy
}
// GetURL returns the connection URL
func (w *WebsocketConnection) GetURL() string {
return w.URL
}
// SendMessageReturnResponse will send a WS message to the connection and wait for response
func (w *WebsocketConnection) SendMessageReturnResponse(ctx context.Context, signature, request any) ([]byte, error) {
resps, err := w.SendMessageReturnResponses(ctx, signature, request, 1)
if err != nil {
return nil, err
}
return resps[0], nil
}
// SendMessageReturnResponses will send a WS message to the connection and wait for N responses
// An error of ErrSignatureTimeout can be ignored if individual responses are being otherwise tracked
func (w *WebsocketConnection) SendMessageReturnResponses(ctx context.Context, signature, request any, expected int) ([][]byte, error) {
outbound, err := json.Marshal(request)
if err != nil {
return nil, fmt.Errorf("error marshaling json for %s: %w", signature, err)
}
ch, err := w.Match.Set(signature, expected)
if err != nil {
return nil, err
}
start := time.Now()
err = w.SendRawMessage(websocket.TextMessage, outbound)
if err != nil {
return nil, err
}
timeout := time.NewTimer(w.ResponseMaxLimit * time.Duration(expected))
resps := make([][]byte, 0, expected)
for err == nil && len(resps) < expected {
select {
case resp := <-ch:
resps = append(resps, resp)
case <-timeout.C:
w.Match.RemoveSignature(signature)
err = fmt.Errorf("%s %w %v", w.ExchangeName, ErrSignatureTimeout, signature)
case <-ctx.Done():
w.Match.RemoveSignature(signature)
err = ctx.Err()
}
}
timeout.Stop()
if err == nil && w.Reporter != nil {
w.Reporter.Latency(w.ExchangeName, outbound, time.Since(start))
}
return resps, err
}