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encoding/json: Add custom JSON package with build tag support for Sonic (#1623)
* tag optional sonic and allow full library conversion * Add workflow and disallow arm and darwin usage * Add basic hotswap benchmark * linter: fix * use bash * linter: fix? * Fix whoopsie, add to make file, also add mention in features list. * test enforcement * actually read documentation see if this works * linter: fix * linter: fix * sonic: bump tagged version * encoding/json: drop build tag arch and os filters * encoding/json: consolidate tests * encoding/json: log build tag usage * rm superfluous builds * glorious/nits: add template change and regen docs * glorious/nits: update commentary on nolint directive * glorious/nits: rm init func and log results in main.go * Test to actually pull flag in * linter: fix * thrasher: nits * gk: nits 4 goflags goooooooooo! * gk: nits rn * make sonic default json implementation * screen 386 * linter: fix * Add commentary * glorious: nits Makefile not working * gk: nits * gk: nits whoops * whoopsirino * mention 32bit systems won't be sonic * gk: super-duper nit of extremes --------- Co-authored-by: Ryan O'Hara-Reid <ryan.oharareid@thrasher.io>
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12
encoding/json/benchmark_test.go
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encoding/json/benchmark_test.go
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package json
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import "testing"
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// BenchmarkUnmarshal-16 838503 1282 ns/op 816 B/op 24 allocs/op (encoding/json)
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// BenchmarkUnmarshal-16 1859184 653.3 ns/op 900 B/op 18 allocs/op (bytedance/sonic) Usage: go test --tags=sonic -bench=BenchmarkUnmarshal -v
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func BenchmarkUnmarshal(b *testing.B) {
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b.ReportAllocs()
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for i := 0; i < b.N; i++ {
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_ = Unmarshal([]byte(`{"Name":"Wednesday","Age":6,"Parents":["Gomez","Morticia"]}`), &map[string]interface{}{})
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}
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}
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encoding/json/common.go
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encoding/json/common.go
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// json is an abstraction middleware package to allow switching between json encoder/decoder implementations
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// The default implementation is sonic.
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// Build with `sonic_off` or `386` tags to switch to golang.org/encoding/json.
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package json
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import "encoding/json" //nolint:depguard // Acceptable use in gct json wrapper
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type (
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// RawMessage is a raw encoded JSON value.
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// It implements [Marshaler] and [Unmarshaler] and can
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// be used to delay JSON decoding or precompute a JSON encoding.
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RawMessage = json.RawMessage
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// An UnmarshalTypeError describes a JSON value that was
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// not appropriate for a value of a specific Go type.
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UnmarshalTypeError = json.UnmarshalTypeError
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)
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encoding/json/json.go
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encoding/json/json.go
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//go:build sonic_off || 386
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package json
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import "encoding/json" //nolint:depguard // Acceptable use in gct json wrapper
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// Implementation is a constant string that represents the current JSON implementation package
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const Implementation = "encoding/json"
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var (
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// Marshal returns the JSON encoding of v. See the "encoding/json" documentation for Marshal
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Marshal = json.Marshal
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// Unmarshal parses the JSON-encoded data and stores the result in the value pointed to by v. See the "encoding/json" documentation for Unmarshal
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Unmarshal = json.Unmarshal
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// NewEncoder returns a new encoder that writes to w. See the "encoding/json" documentation for NewEncoder
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NewEncoder = json.NewEncoder
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// NewDecoder returns a new decoder that reads from r. See the "encoding/json" documentation for NewDecoder
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NewDecoder = json.NewDecoder
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// MarshalIndent is like Marshal but applies Indent to format the output. See the "encoding/json" documentation for MarshalIndent
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MarshalIndent = json.MarshalIndent
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// Valid reports whether data is a valid JSON encoding. See the "encoding/json" documentation for Valid
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Valid = json.Valid
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)
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encoding/json/sonic.go
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encoding/json/sonic.go
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//go:build !sonic_off && !386
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package json
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import (
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"github.com/bytedance/sonic"
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)
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// Implementation is a constant string that represents the current JSON implementation package
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const Implementation = "bytedance/sonic"
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var (
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// Marshal returns the JSON encoding of v. See the "github.com/bytedance/sonic" documentation for Marshal
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Marshal = sonic.ConfigStd.Marshal
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// Unmarshal parses the JSON-encoded data and stores the result in the value pointed to by v. See the "github.com/bytedance/sonic" documentation for Unmarshal
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Unmarshal = sonic.ConfigStd.Unmarshal
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// NewEncoder returns a new encoder that writes to w. See the "github.com/bytedance/sonic" documentation for NewEncoder
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NewEncoder = sonic.ConfigStd.NewEncoder
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// NewDecoder returns a new decoder that reads from r. See the "github.com/bytedance/sonic" documentation for NewDecoder
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NewDecoder = sonic.ConfigStd.NewDecoder
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// MarshalIndent is like Marshal but applies Indent to format the output. See the "github.com/bytedance/sonic" documentation for MarshalIndent
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MarshalIndent = sonic.ConfigStd.MarshalIndent
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// Valid reports whether data is a valid JSON encoding. See the "github.com/bytedance/sonic" documentation for Valid
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Valid = sonic.ConfigStd.Valid
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)
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